From 732681db08438f0d61ad7fe4d670f79feaac7b9e Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sun, 16 Aug 2020 17:26:44 +0300 Subject: Island loading and PS2 alpha test added to options --- src/control/Record.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/control/Record.cpp') diff --git a/src/control/Record.cpp b/src/control/Record.cpp index 8dc0028a..8a23ffde 100644 --- a/src/control/Record.cpp +++ b/src/control/Record.cpp @@ -9,6 +9,7 @@ #include "Timer.h" #include "VehicleModelInfo.h" #include "World.h" +#include "Frontend.h" uint16 CRecordDataForGame::RecordingState; uint8* CRecordDataForGame::pDataBuffer; @@ -439,10 +440,11 @@ void CRecordDataForChase::StartChaseScene(float startTime) Status = STATE_PLAYBACK; AnimTime = startTime; AnimStartTime = CTimer::GetTimeInMilliseconds(); -#ifndef NO_ISLAND_LOADING - RemoveUnusedCollision(); - CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN); +#ifdef NO_ISLAND_LOADING + if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW) #endif + RemoveUnusedCollision(); + CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN); CGame::TidyUpMemory(true, true); CStreaming::ImGonnaUseStreamingMemory(); CFileMgr::SetDir("data\\paths"); -- cgit v1.2.3