From e0568a19d52e7aebef65960df93a90d0693c7b56 Mon Sep 17 00:00:00 2001 From: aap Date: Wed, 6 May 2020 12:23:57 +0200 Subject: new zone stuff --- src/control/Replay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/control/Replay.cpp') diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index fd5448cc..707f1d87 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -987,7 +987,7 @@ void CReplay::FinishPlayback(void) Mode = MODE_RECORD; if (bDoLoadSceneWhenDone){ CVector v_ls(LoadSceneX, LoadSceneY, LoadSceneZ); - CGame::currLevel = CTheZones::GetLevelFromPosition(v_ls); + CGame::currLevel = CTheZones::GetLevelFromPosition(&v_ls); CCollision::SortOutCollisionAfterLoad(); CStreaming::LoadScene(v_ls); } @@ -1101,7 +1101,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca LoadSceneZ = TheCamera.GetPosition().z; CVector ff_coord; FindFirstFocusCoordinate(&ff_coord); - CGame::currLevel = CTheZones::GetLevelFromPosition(ff_coord); + CGame::currLevel = CTheZones::GetLevelFromPosition(&ff_coord); CCollision::SortOutCollisionAfterLoad(); CStreaming::LoadScene(ff_coord); } -- cgit v1.2.3