From 35bf340401354f0c9af9efe88ae425bfd9e1b145 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Wed, 6 May 2020 00:21:26 +0300 Subject: colstore support in script --- src/control/Script.cpp | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'src/control/Script.cpp') diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 750ed026..bd64db43 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -171,6 +171,17 @@ void CMissionCleanup::AddEntityToList(int32 id, uint8 type) m_nCount++; } +static void PossiblyWakeThisEntity(CPhysical* pEntity) +{ + if (!pEntity->bIsStaticWaitingForCollision) + return; + if (CColStore::HasCollisionLoaded(pEntity->GetPosition())) { + pEntity->bIsStaticWaitingForCollision = false; + if (!pEntity->IsStatic()) + pEntity->AddToMovingList(); + } +} + void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type) { for (int i = 0; i < MAX_CLEANUP; i++){ @@ -207,17 +218,6 @@ void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type) } } -static void PossiblyWakeThisEntity(CPhysical* pEntity) -{ - if (!pEntity->m_bIsStaticWaitingForCollision) - return; - if (CColStore::HasCollisionLoaded(pEntity->GetPosition())) { - pEntity->m_bIsStaticWaitingForCollision = false; - if (!pEntity->IsStatic()) - pEntity->AddToMovingList(); - } -} - void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObject() { for (int i = 0; i < MAX_CLEANUP; i++) { @@ -1798,7 +1798,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) ped->SetOrientation(0.0f, 0.0f, 0.0f); CTheScripts::ClearSpaceForMissionEntity(pos, ped); if (m_bIsMissionScript) - ped->m_bIsStaticWaitingForCollision = true; + ped->bIsStaticWaitingForCollision = true; CWorld::Add(ped); ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos); CPopulation::ms_nTotalMissionPeds++; @@ -2018,7 +2018,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */ boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f; if (m_bIsMissionScript) - boat->m_bIsStaticWaitingForCollision = true; + boat->bIsStaticWaitingForCollision = true; CWorld::Add(boat); handle = CPools::GetVehiclePool()->GetIndex(boat); } @@ -2044,7 +2044,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) car->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos); car->bHasBeenOwnedByPlayer = true; if (m_bIsMissionScript) - car->m_bIsStaticWaitingForCollision = true; + car->bIsStaticWaitingForCollision = true; CWorld::Add(car); handle = CPools::GetVehiclePool()->GetIndex(car); } @@ -7422,7 +7422,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) ped->SetOrientation(0.0f, 0.0f, 0.0f); CTheScripts::ClearSpaceForMissionEntity(pos, ped); if (m_bIsMissionScript) - ped->m_bIsStaticWaitingForCollision = true; + ped->bIsStaticWaitingForCollision = true; CWorld::Add(ped); ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos); CPopulation::ms_nTotalMissionPeds++; -- cgit v1.2.3