From f3ed6659c32ec61c2c4c806707655e0c58123e4c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Mon, 22 Jun 2020 04:02:44 +0300 Subject: CWanted, anim fix, ped objs renaming, remove III beta features --- src/control/Script.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/control/Script.cpp') diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 8635a548..74dfaac6 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1530,7 +1530,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) CPed* pTestedPed = ped->m_nearPeds[i]; if (!pTestedPed || !IsPedPointerValid(pTestedPed)) continue; - if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION) { + if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) { CVector vFollowerPos = pTestedPed->GetFormationPosition(); CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped); bool bFound = false; @@ -2070,7 +2070,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); ped->bScriptObjectiveCompleted = false; - ped->SetObjective(OBJECTIVE_IDLE); + ped->SetObjective(OBJECTIVE_WAIT_ON_FOOT); return 0; } case COMMAND_GET_CHAR_COORDINATES: @@ -3840,7 +3840,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bScriptObjectiveCompleted = false; - pPed->SetObjective(OBJECTIVE_IDLE); + pPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE: @@ -4321,7 +4321,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; - pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); + pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER: @@ -4353,7 +4353,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; - pPed->SetObjective(OBJECTIVE_DESTROY_OBJ, pVehicle); + pPed->SetObjective(OBJECTIVE_DESTROY_OBJECT, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_DESTROY_CAR: @@ -6568,7 +6568,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) assert(pPed); CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; - pPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, pTargetPed); + pPed->SetObjective(OBJECTIVE_FOLLOW_CHAR_IN_FORMATION, pTargetPed); pPed->SetFormation((eFormation)ScriptParams[2]); return 0; } @@ -8804,7 +8804,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bScriptObjectiveCompleted = false; - pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pPed->m_pMyVehicle); + pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle); return 0; } case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE: @@ -9537,7 +9537,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE && pPed->m_pMyVehicle == pVehicle); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle); return 0; } case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR: @@ -9545,7 +9545,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR); return 0; } /* @@ -9582,7 +9582,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); assert(pVehicle); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE && pPed->m_pMyVehicle == pVehicle); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle); return 0; } case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR: @@ -9590,7 +9590,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR); return 0; } case COMMAND_IS_PLAYER_ON_FOOT: @@ -10718,7 +10718,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); assert(pTargetPed); pPed->bScriptObjectiveCompleted = false; - pPed->SetObjective(OBJECTIVE_AIM_GUN_AT_PED, pTargetPed); + pPed->SetObjective(OBJECTIVE_AIM_GUN_AT, pTargetPed); return 0; } case COMMAND_SWITCH_SECURITY_CAMERA: @@ -11134,7 +11134,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) pos.y = *(float*)&ScriptParams[2]; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pPed->bScriptObjectiveCompleted = false; - pPed->SetObjective(OBJECTIVE_SPRINT_TO_COORD, pos); + pPed->SetObjective(OBJECTIVE_SPRINT_TO_AREA, pos); return 0; } case COMMAND_CREATE_SWAT_ROPE: @@ -14239,7 +14239,7 @@ void CTheScripts::CleanUpThisPed(CPed* pPed) } else { if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) { - pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pPed->m_pMyVehicle); + pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle); pPed->bWanderPathAfterExitingCar = true; } } -- cgit v1.2.3