From 0f623c23543166a67c7fd1881cc05995dd274bba Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Tue, 26 Jan 2021 19:35:40 +0200 Subject: Use original animation names from VCS --- src/control/Phones.cpp | 10 +++++----- src/control/Replay.cpp | 10 +++++----- src/control/Script.cpp | 4 ++-- src/control/Script2.cpp | 2 +- src/control/Script3.cpp | 2 +- src/control/Script4.cpp | 6 +++--- src/control/Script5.cpp | 8 ++++---- 7 files changed, 21 insertions(+), 21 deletions(-) (limited to 'src/control') diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index f649d435..ef7ecead 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -58,9 +58,9 @@ CPhoneInfo::Update(void) TheCamera.SetWideScreenOff(); pPhoneDisplayingMessages = nil; bDisplayingPhoneMessage = false; - CAnimBlendAssociation *talkAssoc = RpAnimBlendClumpGetAssociation(player->GetClump(), ANIM_PHONE_TALK); + CAnimBlendAssociation *talkAssoc = RpAnimBlendClumpGetAssociation(player->GetClump(), ANIM_STD_PHONE_TALK); if (talkAssoc && talkAssoc->blendAmount > 0.5f) { - CAnimBlendAssociation *endAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_PHONE_OUT, 8.0f); + CAnimBlendAssociation *endAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_OUT, 8.0f); endAssoc->flags &= ~ASSOC_DELETEFADEDOUT; endAssoc->SetFinishCallback(PhonePutDownCB, player); } else { @@ -117,7 +117,7 @@ CPhoneInfo::Update(void) CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_PHONE); TheCamera.SetWideScreenOn(); playerInfo->MakePlayerSafe(true); - CAnimBlendAssociation *phonePickAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_PHONE_IN, 4.0f); + CAnimBlendAssociation *phonePickAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_IN, 4.0f); phonePickAssoc->SetFinishCallback(PhonePickUpCB, &m_aPhones[phoneId]); bPickingUpPhone = true; pCallBackPed = player; @@ -442,10 +442,10 @@ PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg) CPed *ped = CPhoneInfo::pCallBackPed; ped->m_nMoveState = PEDMOVE_STILL; - CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_IDLE_STANCE, 8.0f); + CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE, 8.0f); if (assoc->blendAmount > 0.5f && ped) - CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_PHONE_TALK, 8.0f); + CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_TALK, 8.0f); CPhoneInfo::pCallBackPed = nil; } diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 2dd66333..d8b15385 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -457,7 +457,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState state->aFunctionCallbackID[i] = 0; } }else{ - state->aAnimId[i] = NUM_ANIMS; + state->aAnimId[i] = ANIM_STD_NUM; state->aCurTime[i] = 0; state->aSpeed[i] = 85; state->aFunctionCallbackID[i] = 0; @@ -484,7 +484,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState } } else { - state->aAnimId2[i] = NUM_ANIMS; + state->aAnimId2[i] = ANIM_STD_NUM; state->aCurTime2[i] = 0; state->aSpeed2[i] = 85; state->aFunctionCallbackID2[i] = 0; @@ -558,7 +558,7 @@ void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) float time = state->partAnimTime * 4.0f / 255.0f; float speed = state->partAnimSpeed * 3.0f / 255.0f; float blend = state->partBlendAmount * 2.0f / 255.0f; - if (blend > 0.0f && state->partAnimId != ANIM_IDLE_STANCE){ + if (blend > 0.0f && state->partAnimId != ANIM_STD_IDLE){ CAnimBlendAssociation* anim3 = CAnimManager::BlendAnimation( (RpClump*)ped->m_rwObject, ASSOCGRP_STD, (AnimationId)state->partAnimId, 1000.0f); anim3->SetCurrentTime(time); @@ -578,7 +578,7 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt assoc->SetBlend(0.0f, -1.0f); #endif for (int i = 0; i < NUM_MAIN_ANIMS_IN_REPLAY; i++) { - if (state->aAnimId[i] == NUM_ANIMS) + if (state->aAnimId[i] == ANIM_STD_NUM) continue; #ifdef FIX_REPLAY_BUGS CAnimBlendAssociation* anim = CAnimManager::AddAnimation(ped->GetClump(), @@ -607,7 +607,7 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt anim->SetDeleteCallback(FindCBFunction(callback & 0x7F), ped); } for (int i = 0; i < NUM_PARTIAL_ANIMS_IN_REPLAY; i++) { - if (state->aAnimId2[i] == NUM_ANIMS) + if (state->aAnimId2[i] == ANIM_STD_NUM) continue; #ifdef FIX_REPLAY_BUGS CAnimBlendAssociation* anim = CAnimManager::AddAnimation(ped->GetClump(), diff --git a/src/control/Script.cpp b/src/control/Script.cpp index e70bd508..5598f3c9 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -4266,7 +4266,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) #ifdef FIX_BUGS AnimationId anim = pVehicle->GetDriverAnim(); #else - AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT; + AnimationId anim = pVehicle->bLowVehicle ? ANIM_STD_CAR_SIT_LO : ANIM_STD_CAR_SIT; #endif pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f); pPed->StopNonPartialAnims(); @@ -4309,7 +4309,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f; pPlayer->m_pPed->m_pVehicleAnim = nil; pPlayer->m_pPed->SetMoveState(PEDMOVE_NONE); - CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f); + CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_STD_IDLE, 100.0f); pPlayer->m_pPed->RestartNonPartialAnims(); AudioManager.PlayerJustLeftCar(); pos.z += pPlayer->m_pPed->GetDistanceFromCentreOfMassToBaseOfModel(); diff --git a/src/control/Script2.cpp b/src/control/Script2.cpp index 9329b3bc..210b9327 100644 --- a/src/control/Script2.cpp +++ b/src/control/Script2.cpp @@ -913,7 +913,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) if (strcmp(m_abScriptName, "camera") == 0){ pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); pPlayer->m_pPed->SetTurnSpeed(0.0f, 0.0f, 0.0f); - CAnimManager::BlendAnimation((RpClump*)pPlayer->m_pPed->m_rwObject, pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f); + CAnimManager::BlendAnimation((RpClump*)pPlayer->m_pPed->m_rwObject, pPlayer->m_pPed->m_animGroup, ANIM_STD_IDLE, 1000.0f); } } return 0; diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp index 6e6e15bf..b166403c 100644 --- a/src/control/Script3.cpp +++ b/src/control/Script3.cpp @@ -417,7 +417,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pPed->FlagToDestroyWhenNextProcessed(); } else { - pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); + pPed->SetDie(ANIM_STD_KO_FRONT, 4.0f, 0.0f); } return 0; } diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index 40f9f2f1..93956ea2 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -68,7 +68,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); } else { - pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); + pPed->SetDie(ANIM_STD_KO_FRONT, 4.0f, 0.0f); } return 0; } @@ -81,7 +81,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); } else { - pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); + pPed->SetDie(ANIM_STD_KO_FRONT, 4.0f, 0.0f); } return 0; } @@ -793,7 +793,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->m_pVehicleAnim = nil; pPed->RestartNonPartialAnims(); pPed->SetMoveState(PEDMOVE_NONE); - CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f); + CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_STD_IDLE, 100.0f); pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel(); pPed->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pPed); diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index b54d425c..464a77d8 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -2450,10 +2450,10 @@ bool CTheScripts::IsPlayerStopped(CPlayerInfo* pPlayer) CPed* pPed = pPlayer->m_pPed; if (pPed->bInVehicle) return IsVehicleStopped(pPed->m_pMyVehicle); - if (RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP) || - RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP_R) || - RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_LAUNCH) || - RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_GLIDE)) + if (RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_STD_RUNSTOP1) || + RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_STD_RUNSTOP2) || + RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_STD_JUMP_LAUNCH) || + RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_STD_JUMP_GLIDE)) return false; return pPed->m_nMoveState == PEDMOVE_NONE || pPed->m_nMoveState == PEDMOVE_STILL; } -- cgit v1.2.3