From d7a28c4d2b80a82646f15b4fdbce7a26aeb2eaa8 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 11 Aug 2021 08:35:01 +0300 Subject: Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls --- src/control/Garages.cpp | 2 +- src/control/RoadBlocks.cpp | 6 +++--- src/control/Script.cpp | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/control') diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 34ed11eb..b24c9122 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1986,7 +1986,7 @@ void CGarages::GivePlayerDetonator() float CGarages::FindDoorHeightForMI(int32 mi) { - return CModelInfo::GetModelInfo(mi)->GetColModel()->boundingBox.max.z - CModelInfo::GetModelInfo(mi)->GetColModel()->boundingBox.min.z - 0.1f; + return CModelInfo::GetColModel(mi)->boundingBox.max.z - CModelInfo::GetColModel(mi)->boundingBox.min.z - 0.1f; } void CGarage::TidyUpGarage() diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index 46eee71f..02afb7d8 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -60,7 +60,7 @@ CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType CEntity* pEntityToAttack = (CEntity*)FindPlayerVehicle(); if (!pEntityToAttack) pEntityToAttack = (CEntity*)FindPlayerPed(); - CColModel* pPoliceColModel = CModelInfo::GetModelInfo(MI_POLICE)->GetColModel(); + CColModel *pPoliceColModel = CModelInfo::GetColModel(MI_POLICE); float fRadius = pVehicle->GetBoundRadius() / pPoliceColModel->boundingSphere.radius; for (int32 i = 0; i < 2; i++) { const int32 roadBlockIndex = i + 2 * roadBlockType; @@ -217,7 +217,7 @@ CRoadBlocks::CreateRoadBlockBetween2Points(CVector point1, CVector point2) vehicleId = MI_ENFORCER; if (!CStreaming::HasModelLoaded(vehicleId)) vehicleId = MI_POLICE; - CColModel* pVehicleColModel = CModelInfo::GetModelInfo(vehicleId)->GetColModel(); + CColModel *pVehicleColModel = CModelInfo::GetColModel(vehicleId); float fModelRadius = 2.0f * pVehicleColModel->boundingSphere.radius + 0.25f; int16 numRoadblockVehicles = Min(6, (int16)(distBetween / fModelRadius)); for (int16 i = 0; i < numRoadblockVehicles; i++) { @@ -231,7 +231,7 @@ CRoadBlocks::CreateRoadBlockBetween2Points(CVector point1, CVector point2) tmp.RotateZ(((CGeneral::GetRandomNumber() & 0xFF) - 128.0f) * 0.003f + 3.1416f); tmp.SetTranslateOnly(offset * forward + pos); tmp.GetPosition().z += 0.6f; - float fModelRadius = CModelInfo::GetModelInfo(vehicleId)->GetColModel()->boundingSphere.radius - 0.25f; + float fModelRadius = CModelInfo::GetColModel(vehicleId)->boundingSphere.radius - 0.25f; int16 colliding = 0; CWorld::FindObjectsKindaColliding(tmp.GetPosition(), fModelRadius, 0, &colliding, 2, nil, false, true, true, false, false); if (!colliding) { diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 0e403c49..5b5825eb 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -3073,7 +3073,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT); if (zoneToCheck != -1) - m_nIp += KEY_LENGTH_IN_SCRIPT; /* why only if zone != 1? */ + m_nIp += KEY_LENGTH_IN_SCRIPT; /* why only if zone != -1? */ CVector pos = pPlayer->GetPos(); CZone* pZone = CTheZones::GetNavigationZone(zoneToCheck); UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, pZone)); -- cgit v1.2.3