From ab3e810a95f60a97b2482f714608e88ac14f118b Mon Sep 17 00:00:00 2001 From: erorcun Date: Thu, 3 Dec 2020 05:22:58 +0300 Subject: AnimViewer done, comment cleanup --- src/core/AnimViewer.cpp | 49 ++++++++++++++++++++++++++++++++++++------------- 1 file changed, 36 insertions(+), 13 deletions(-) (limited to 'src/core/AnimViewer.cpp') diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index d39be754..2b45ce02 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -18,6 +18,7 @@ #include "World.h" #include "Renderer.h" #include "AnimManager.h" +#include "AnimBlendAssocGroup.h" #include "AnimViewer.h" #include "PlayerPed.h" #include "Pools.h" @@ -60,11 +61,14 @@ CAnimViewer::Render(void) { void CAnimViewer::Initialise(void) { - LoadingScreen("Loading the ModelViewer", "", GetRandomSplashScreen()); - animTxdSlot = CTxdStore::AddTxdSlot("generic"); - CTxdStore::Create(animTxdSlot); + + // we need messages, messages needs hud, hud needs those int hudSlot = CTxdStore::AddTxdSlot("hud"); CTxdStore::LoadTxd(hudSlot, "MODELS/HUD.TXD"); + CHud::m_Wants_To_Draw_Hud = false; + + animTxdSlot = CTxdStore::AddTxdSlot("generic"); + CTxdStore::Create(animTxdSlot); int particleSlot = CTxdStore::AddTxdSlot("particle"); CTxdStore::LoadTxd(particleSlot, "MODELS/PARTICLE.TXD"); CTxdStore::SetCurrentTxd(animTxdSlot); @@ -73,10 +77,6 @@ CAnimViewer::Initialise(void) { TheCamera.Init(); TheCamera.SetRwCamera(Scene.camera); TheCamera.Cams[TheCamera.ActiveCam].Distance = 5.0f; - - gbModelViewer = true; - CHud::m_Wants_To_Draw_Hud = false; - ThePaths.Init(); ThePaths.AllocatePathFindInfoMem(4500); CCollision::Init(); @@ -138,6 +138,25 @@ CAnimViewer::Initialise(void) { } else { // TODO? maybe request some special models here so the thing doesn't crash } + + // From LCS. idk if needed + int vanBlock = CAnimManager::GetAnimationBlockIndex("van"); + int bikesBlock = CAnimManager::GetAnimationBlockIndex("bikes"); + int bikevBlock = CAnimManager::GetAnimationBlockIndex("bikev"); + int bikehBlock = CAnimManager::GetAnimationBlockIndex("bikeh"); + int bikedBlock = CAnimManager::GetAnimationBlockIndex("biked"); + CStreaming::FlushRequestList(); + CStreaming::RequestAnim(vanBlock, STREAMFLAGS_DEPENDENCY); + CStreaming::RequestAnim(bikesBlock, STREAMFLAGS_DEPENDENCY); + CStreaming::RequestAnim(bikevBlock, STREAMFLAGS_DEPENDENCY); + CStreaming::RequestAnim(bikehBlock, STREAMFLAGS_DEPENDENCY); + CStreaming::RequestAnim(bikedBlock, STREAMFLAGS_DEPENDENCY); + CStreaming::LoadAllRequestedModels(false); + CAnimManager::AddAnimBlockRef(vanBlock); + CAnimManager::AddAnimBlockRef(bikesBlock); + CAnimManager::AddAnimBlockRef(bikevBlock); + CAnimManager::AddAnimBlockRef(bikehBlock); + CAnimManager::AddAnimBlockRef(bikedBlock); } int @@ -215,8 +234,7 @@ CAnimViewer::Update(void) { static int modelId = 0; static int animId = 0; - // Please don't make this bool, static bool's are problematic on my side. - static int reloadIFP = 0; + static bool reloadIFP = false; AssocGroupId animGroup = ASSOCGRP_STD; int nextModelId = modelId; @@ -241,7 +259,7 @@ CAnimViewer::Update(void) CAnimManager::Initialise(); CAnimManager::LoadAnimFiles(); - reloadIFP = 0; + reloadIFP = false; } } else { animGroup = ASSOCGRP_STD; @@ -299,7 +317,7 @@ CAnimViewer::Update(void) // Triangle in mobile if (pad->GetSquareJustDown()) { - reloadIFP = 1; + reloadIFP = true; AsciiToUnicode("IFP reloaded", gUString); CMessages::AddMessage(gUString, 1000, 0); @@ -316,7 +334,7 @@ CAnimViewer::Update(void) } else if (pad->GetDPadUpJustDown()) { animId--; if (animId < 0) { - animId = NUM_ANIMS - 1; + animId = NUM_STD_ANIMS - 1; } PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId); @@ -325,7 +343,7 @@ CAnimViewer::Update(void) CMessages::AddMessage(gUString, 1000, 0); } else if (pad->GetDPadDownJustDown()) { - animId = (animId == (NUM_ANIMS - 1) ? 0 : animId + 1); + animId = (animId == (NUM_STD_ANIMS - 1) ? 0 : animId + 1); PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId); sprintf(gString, "Current anim: %d", animId); @@ -344,6 +362,11 @@ CAnimViewer::Update(void) AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString); CMessages::AddMessage(gUString, 100, 0); } + + // From LCS + if (CAnimManager::GetAnimAssocGroups()[animGroup].numAssociations <= animId) + animId = 0; + } else if (modelInfo->GetModelType() == MITYPE_VEHICLE) { if (pad->GetLeftShoulder1JustDown()) { -- cgit v1.2.3