From 7c3e43aa2ed659a84a83a50a6d55d36b6ae614ba Mon Sep 17 00:00:00 2001 From: aap Date: Wed, 13 Jan 2021 13:01:11 +0100 Subject: rename m_vehEnterType -> m_vehDoor --- src/core/Camera.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/Camera.cpp') diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index b46bd2da..7a831068 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -2212,7 +2212,7 @@ CCamera::StartTransition(int16 newMode) while(deltaBeta < -PI) deltaBeta += 2*PI; deltaBeta = Abs(deltaBeta); - door = FindPlayerPed()->m_vehEnterType; + door = FindPlayerPed()->m_vehDoor; if(deltaBeta > HALFPI){ if(((CPed*)pTargetEntity)->m_carInObjective){ if(((CPed*)pTargetEntity)->m_carInObjective->IsUpsideDown()){ @@ -2293,7 +2293,7 @@ CCamera::StartTransition(int16 newMode) } #endif - door = FindPlayerPed()->m_vehEnterType; + door = FindPlayerPed()->m_vehDoor; if(deltaBeta > HALFPI){ if(((CVehicle*)pTargetEntity)->IsUpsideDown()){ if(door == CAR_DOOR_LF || door == CAR_DOOR_LR) // BUG: game checks LF twice -- cgit v1.2.3