From c1c163d78c7f822b62aa6b0f5c7b00642b961700 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sun, 31 May 2020 20:59:01 +0300 Subject: game logic --- src/core/Camera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/Camera.cpp') diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index b65b60f3..d9cc5c32 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -3123,7 +3123,7 @@ CCamera::Fade(float timeout, int16 direction) void CCamera::SetFadeColour(uint8 r, uint8 g, uint8 b) { - m_FadeTargetIsSplashScreen = r == 0 && g == 0 && b == 0; + m_FadeTargetIsSplashScreen = r == 2 && g == 2 && b == 2; CDraw::FadeRed = r; CDraw::FadeGreen = g; CDraw::FadeBlue = b; -- cgit v1.2.3