From 60711154baf5477d6f4c12add1ecdd0a24c0c116 Mon Sep 17 00:00:00 2001 From: aap Date: Fri, 12 Jul 2019 18:01:22 +0200 Subject: more CWanted; added CEventList --- src/core/EventList.cpp | 238 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 238 insertions(+) create mode 100644 src/core/EventList.cpp (limited to 'src/core/EventList.cpp') diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp new file mode 100644 index 00000000..15ad49dd --- /dev/null +++ b/src/core/EventList.cpp @@ -0,0 +1,238 @@ +#include "common.h" +#include "patcher.h" +#include "Pools.h" +#include "ModelIndices.h" +#include "World.h" +#include "Wanted.h" +#include "Eventlist.h" + +int32 CEventList::ms_nFirstFreeSlotIndex; +//CEvent gaEvent[NUMEVENTS]; +CEvent *gaEvent = (CEvent*)0x6EF830; + +enum +{ + EVENT_STATE_0, + EVENT_STATE_CANDELETE, + EVENT_STATE_CLEAR, +}; + +void +CEventList::Initialise(void) +{ + int i; + + debug("Initialising CEventList..."); + for(i = 0; i < NUMEVENTS; i++){ + gaEvent[i].type = EVENT_NULL; + gaEvent[i].entityType = EVENT_ENTITY_NONE; + gaEvent[i].entityRef = 0; + gaEvent[i].posn.x = 0.0f; + gaEvent[i].posn.y = 0.0f; + gaEvent[i].posn.z = 0.0f; + gaEvent[i].timeout = 0; + gaEvent[i].state = EVENT_STATE_0; + } + ms_nFirstFreeSlotIndex = 0; +} + +void +CEventList::Update(void) +{ + int i; + + ms_nFirstFreeSlotIndex = 0; + for(i = 0; i < NUMEVENTS; i++){ + if(gaEvent[i].type == EVENT_NULL) + continue; + if(CTimer::GetTimeInMilliseconds() > gaEvent[i].timeout || gaEvent[i].state == EVENT_STATE_CANDELETE){ + gaEvent[i].type = EVENT_NULL; + gaEvent[i].state = EVENT_STATE_0; + } + if(gaEvent[i].state == EVENT_STATE_CLEAR) + gaEvent[i].state = EVENT_STATE_CANDELETE; + } +} + +void +CEventList::RegisterEvent(eEventType type, eEventEntity entityType, CEntity *ent, CPed *criminal, int32 timeout) +{ + int i; + int ref; + bool copsDontCare; + + copsDontCare = false; + switch(entityType){ + case EVENT_ENTITY_PED: + ref = CPools::GetPedRef((CPed*)ent); + if(ent->GetModelIndex() >= MI_GANG01 && ent->GetModelIndex() <= MI_CRIMINAL02) + copsDontCare = true; + break; + case EVENT_ENTITY_VEHICLE: + ref = CPools::GetVehicleRef((CVehicle*)ent); + break; + case EVENT_ENTITY_OBJECT: + ref = CPools::GetObjectRef((CObject*)ent); + break; + default: + Error("Undefined entity type, RegisterEvent, EventList.cpp"); + ref = 0; + break; + } + + // only update time if event exists already + for(i = 0; i < NUMEVENTS; i++) + if(gaEvent[i].type == type && + gaEvent[i].entityType == entityType && + gaEvent[i].entityRef == ref){ + gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout; + return; + } + + for(i = ms_nFirstFreeSlotIndex; i < NUMEVENTS; i++) + if(gaEvent[i].type == EVENT_NULL){ + ms_nFirstFreeSlotIndex = i; + break; + } + if(i < NUMEVENTS){ + gaEvent[i].type = type; + gaEvent[i].entityType = entityType; + gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout; + gaEvent[i].entityRef = ref; + gaEvent[i].posn = ent->GetPosition(); + gaEvent[i].criminal = criminal; + if(gaEvent[i].criminal) + gaEvent[i].criminal->RegisterReference((CEntity**)&gaEvent[i].criminal); + if(type == EVENT_GUNSHOT) + gaEvent[i].state = EVENT_STATE_CLEAR; + else + gaEvent[i].state = EVENT_STATE_0; + } + + if(criminal == FindPlayerPed()) + ReportCrimeForEvent(type, (uintptr)ent, copsDontCare); +} + +void +CEventList::RegisterEvent(eEventType type, CVector posn, int32 timeout) +{ + int i; + + // only update time if event exists already + for(i = 0; i < NUMEVENTS; i++) + if(gaEvent[i].type == type && + gaEvent[i].posn.x == posn.x && + gaEvent[i].posn.y == posn.y && + gaEvent[i].posn.z == posn.z && + gaEvent[i].entityType == EVENT_ENTITY_NONE){ + gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout; + return; + } + + for(i = ms_nFirstFreeSlotIndex; i < NUMEVENTS; i++) + if(gaEvent[i].type == EVENT_NULL){ + ms_nFirstFreeSlotIndex = i; + break; + } + if(i < NUMEVENTS){ + gaEvent[i].type = type; + gaEvent[i].entityType = EVENT_ENTITY_NONE; + gaEvent[i].timeout = CTimer::GetTimeInMilliseconds() + timeout; + gaEvent[i].posn = posn; + gaEvent[i].entityRef = 0; + if(type == EVENT_GUNSHOT) + gaEvent[i].state = EVENT_STATE_CLEAR; + else + gaEvent[i].state = EVENT_STATE_0; + } +} + +bool +CEventList::GetEvent(eEventType type, int32 *event) +{ + int i; + for(i = 0; i < NUMEVENTS; i++) + if(gaEvent[i].type == type){ + *event = i; + return true; + } + return false; +} + +void +CEventList::ClearEvent(int32 event) +{ + if(gaEvent[event].state != EVENT_STATE_CANDELETE) + gaEvent[event].state = EVENT_STATE_CLEAR; +} + +bool +CEventList::FindClosestEvent(eEventType type, CVector posn, int32 *event) +{ + int i; + float dist; + bool found = false; + float mindist = 60.0f; + + for(i = 0; i < NUMEVENTS; i++){ + if(gaEvent[i].type == EVENT_NULL) + continue; + dist = (posn - gaEvent[i].posn).Magnitude(); + if(dist < mindist){ + mindist = dist; + found = true; + *event = i; + } + } + return found; +} + +void +CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCare) +{ + eCrimeType crime; + switch(type){ + case EVENT_ASSAULT: crime = CRIME_HIT_PED; break; + case EVENT_RUN_REDLIGHT: crime = CRIME_RUN_REDLIGHT; break; + case EVENT_ASSAULT_POLICE: crime = CRIME_HIT_COP; break; + case EVENT_GUNSHOT: crime = CRIME_POSSESSION_GUN; break; + case EVENT_STEAL_CAR: crime = CRIME_STEAL_CAR; break; + case EVENT_HIT_AND_RUN: crime = CRIME_RUNOVER_PED; break; + case EVENT_HIT_AND_RUN_COP: crime = CRIME_RUNOVER_COP; break; + case EVENT_SHOOT_PED: crime = CRIME_SHOOT_PED; break; + case EVENT_SHOOT_COP: crime = CRIME_SHOOT_COP; break; + case EVENT_PED_SET_ON_FIRE: crime = CRIME_PED_BURNED; break; + case EVENT_COP_SET_ON_FIRE: crime = CRIME_COP_BURNED; break; + case EVENT_CAR_SET_ON_FIRE: crime = CRIME_VEHICLE_BURNED; break; + default: crime = CRIME_NONE; break; + } + + if(crime == CRIME_NONE) + return; + + CVector playerPedCoors = FindPlayerPed()->GetPosition(); + CVector playerCoors = FindPlayerCoors(); + + if(CWanted::WorkOutPolicePresence(playerCoors, 14.0f) != 0){ + FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, crimeId, copsDontCare); + FindPlayerPed()->m_pWanted->SetWantedLevelNoDrop(1); + }else + FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, crimeId, copsDontCare); + + if(type == EVENT_ASSAULT_POLICE) + FindPlayerPed()->SetWantedLevelNoDrop(1); + if(type == EVENT_SHOOT_COP) + FindPlayerPed()->SetWantedLevelNoDrop(2); + +} + +STARTPATCHES + InjectHook(0x475B60, CEventList::Initialise, PATCH_JUMP); + InjectHook(0x475BE0, CEventList::Update, PATCH_JUMP); + InjectHook(0x475C50, (void (*)(eEventType,eEventEntity,CEntity *,CPed *,int32))CEventList::RegisterEvent, PATCH_JUMP); + InjectHook(0x475E10, (void (*)(eEventType,CVector,int32))CEventList::RegisterEvent, PATCH_JUMP); + InjectHook(0x475F40, CEventList::GetEvent, PATCH_JUMP); + InjectHook(0x475F70, CEventList::ClearEvent, PATCH_JUMP); + InjectHook(0x475F90, CEventList::FindClosestEvent, PATCH_JUMP); + InjectHook(0x476070, CEventList::ReportCrimeForEvent, PATCH_JUMP); +ENDPATCHES -- cgit v1.2.3