From 1cb7b9876fe8310d5f3f52324c6647874e4340aa Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 14:23:12 +0300 Subject: scuffed InitAfterFocusLoss implementation --- src/core/Game.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/core/Game.cpp') diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 3f4a3217..d2f23b17 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -664,6 +664,22 @@ void CGame::Process(void) } } +void +CGame::InitAfterFocusLoss() +{ + /* + byte_869656 = byte_86969D; + result = cDMAudio::SetCurrent3DProvider(byte_86969D); + if ( !bGameStarted && !bMenuVisible ) + byte_869642 = 1; + */ + + //cDMAudio::SetCurrent3DProvider( ? ? ? ); + + if (!FrontEndMenuManager.m_bGameNotLoaded && !FrontEndMenuManager.m_bMenuActive) + CMenuManager::m_bStartUpFrontEndRequested = true; +} + bool CGame::CanSeeOutSideFromCurrArea(void) { -- cgit v1.2.3