From 607175f02a3f89665c953d09c603183f909cc15b Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sat, 23 May 2020 20:06:52 +0300 Subject: set pieces --- src/core/Game.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/core/Game.cpp') diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 437bd5ec..02648b27 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -64,6 +64,7 @@ #include "Script.h" #include "Shadows.h" #include "Skidmarks.h" +#include "SetPieces.h" #include "SpecialFX.h" #include "Sprite2d.h" #include "Stats.h" @@ -275,6 +276,7 @@ bool CGame::Initialise(const char* datFile) CCullZones::Init(); COcclusion::Init(); CCollision::Init(); + CSetPieces::Init(); CTheZones::Init(); CUserDisplay::Init(); CMessages::Init(); @@ -529,6 +531,7 @@ void CGame::ShutDownForRestart(void) CRadar::RemoveRadarSections(); FrontEndMenuManager.UnloadTextures(); CParticleObject::RemoveAllParticleObjects(); + CSetPieces::Init(); CPedType::Shutdown(); CSpecialFX::Shutdown(); TidyUpMemory(true, false); @@ -622,6 +625,7 @@ void CGame::Process(void) CAntennas::Update(); CGlass::Update(); CSceneEdit::Update(); + CSetPieces::Update(); CEventList::Update(); CParticle::Update(); gFireManager.Update(); -- cgit v1.2.3