From 84c9484e55874c57c1c017cb2394e0c6b2f32303 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Tue, 5 May 2020 04:45:18 +0300 Subject: SetPosition, final part --- src/core/Radar.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/core/Radar.cpp') diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index b4c22068..ca28620e 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -523,7 +523,7 @@ void CRadar::DrawBlips() DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist)); } else { #ifdef TRIANGULAR_BLIPS - CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); + const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); const CVector &blipPos = blipEntity->GetPosition(); uint8 mode = BLIP_MODE_TRIANGULAR_UP; if (blipPos.z - pos.z <= 2.0f) { @@ -562,8 +562,8 @@ void CRadar::DrawBlips() DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist)); } else { #ifdef TRIANGULAR_BLIPS - CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); - CVector &blipPos = ms_RadarTrace[blipId].m_vecPos; + const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); + const CVector &blipPos = ms_RadarTrace[blipId].m_vecPos; uint8 mode = BLIP_MODE_TRIANGULAR_UP; if (blipPos.z - pos.z <= 2.0f) { if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN; @@ -629,7 +629,7 @@ void CRadar::DrawBlips() else #ifdef TRIANGULAR_BLIPS { - CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); + const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); const CVector &blipPos = blipEntity->GetPosition(); uint8 mode = BLIP_MODE_TRIANGULAR_UP; if (blipPos.z - pos.z <= 2.0f) { @@ -678,8 +678,8 @@ void CRadar::DrawBlips() else #ifdef TRIANGULAR_BLIPS { - CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); - CVector &blipPos = ms_RadarTrace[blipId].m_vecPos; + const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift(); + const CVector &blipPos = ms_RadarTrace[blipId].m_vecPos; uint8 mode = BLIP_MODE_TRIANGULAR_UP; if (blipPos.z - pos.z <= 2.0f) { if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN; -- cgit v1.2.3