From 2df44208dd21bd8b86bea0214afe61c0c0bf432d Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 3 Jun 2020 04:45:25 +0300 Subject: Range2D and Range3D --- src/core/Range3D.cpp | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 src/core/Range3D.cpp (limited to 'src/core/Range3D.cpp') diff --git a/src/core/Range3D.cpp b/src/core/Range3D.cpp new file mode 100644 index 00000000..14d2dbd2 --- /dev/null +++ b/src/core/Range3D.cpp @@ -0,0 +1,23 @@ +#include "common.h" +#include "Range3D.h" +#include "General.h" + +CRange3D::CRange3D(CVector _min, CVector _max) : min(_min), max(_max) {} + +bool +CRange3D::IsInRange(CVector vec) +{ + return min.x < vec.x && max.x > vec.x && min.y < vec.y && max.y > vec.y && min.z < vec.z && max.z > vec.z; +} + +void +CRange3D::DebugShowRange(float, int) +{ +} + +CVector +CRange3D::GetRandomPointInRange() +{ + return CVector(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y), + CGeneral::GetRandomNumberInRange(min.z, max.z)); +} -- cgit v1.2.3