From acd1ea9909da281acea6af8f0775e456a67d4a4a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Fri, 15 May 2020 17:30:25 +0300 Subject: Weapon layer in Peds --- src/core/World.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/core/World.cpp') diff --git a/src/core/World.cpp b/src/core/World.cpp index 493ce042..8c69d846 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -2048,9 +2048,12 @@ CWorld::Process(void) movingPed->EnteringCar()) { CVehicle *movingCar = movingPed->m_pMyVehicle; if(movingCar) { +#ifdef GTA_TRAIN if(movingCar->IsTrain()) { movingPed->SetPedPositionInTrain(); - } else { + } else +#endif + { switch(movingPed->m_nPedState) { case PED_ENTER_CAR: case PED_CARJACK: movingPed->EnterCar(); break; @@ -2235,4 +2238,5 @@ CWorld::UseDetonator(CEntity *pEntity) pVehicle->m_pBlowUpEntity->RegisterReference(&pVehicle->m_pBlowUpEntity); } } + CProjectileInfo::RemoveDetonatorProjectiles(); } -- cgit v1.2.3