From 448e41ecaa66483c4cf764fdeb66a857a42719cf Mon Sep 17 00:00:00 2001 From: erorcun Date: Fri, 15 Jan 2021 04:40:34 +0300 Subject: Store all settings in .INI --- src/extras/frontendoption.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/extras/frontendoption.cpp') diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp index a966de97..5d388bfd 100644 --- a/src/extras/frontendoption.cpp +++ b/src/extras/frontendoption.cpp @@ -123,7 +123,7 @@ void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMe option.m_TargetMenu = targetMenu; } -void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName, bool disableIfGameLoaded) +void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat, const char* saveKey, bool disableIfGameLoaded) { int8 screenOptionOrder = RegisterNewOption(); @@ -139,13 +139,14 @@ void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 n option.m_CFOSelect->displayedValue = *var; option.m_CFOSelect->lastSavedValue = *var; } - option.m_CFOSelect->save = saveName; + option.m_CFOSelect->saveCat = saveCat; + option.m_CFOSelect->save = saveKey; option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter; option.m_CFOSelect->changeFunc = changeFunc; option.m_CFOSelect->disableIfGameLoaded = disableIfGameLoaded; } -void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName) +void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat, const char* saveKey) { int8 screenOptionOrder = RegisterNewOption(); @@ -156,7 +157,8 @@ void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, option.m_CFODynamic->drawFunc = drawFunc; option.m_CFODynamic->buttonPressFunc = buttonPressFunc; option.m_CFODynamic->value = var; - option.m_CFODynamic->save = saveName; + option.m_CFODynamic->saveCat = saveCat; + option.m_CFODynamic->save = saveKey; } uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, -- cgit v1.2.3