From 2fc431d1bb9870e39727548ef80f9512644990d1 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 12 May 2021 03:26:54 +0300 Subject: Complete sfx enum, rename some sounds + fixes of missing ped comments --- src/peds/CopPed.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/peds/CopPed.cpp') diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp index 36bb02b6..f2f3ee27 100644 --- a/src/peds/CopPed.cpp +++ b/src/peds/CopPed.cpp @@ -555,7 +555,7 @@ CCopPed::CopAI(void) if (CWorld::GetIsLineOfSightClear(GetPosition(), nearPed->GetPosition(), true, false, false, false, false, false, false)) { - Say(SOUND_PED_COP_REACTION); + Say(SOUND_PED_COP_ASK_FOR_ID); SetObjective(OBJECTIVE_HASSLE_CHAR, nearPed); nearPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT_FOR_COP, this); m_nHassleTimer = CTimer::GetTimeInMilliseconds() + 100000; @@ -747,7 +747,7 @@ CCopPed::ProcessControl(void) } if (m_pPointGunAt) - Say(SOUND_PED_COP_UNK_129); + Say(SOUND_PED_COP_TARGETING); if (m_bStopAndShootDisabledZone) { bool dontShoot = false; -- cgit v1.2.3