From acd1ea9909da281acea6af8f0775e456a67d4a4a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Fri, 15 May 2020 17:30:25 +0300 Subject: Weapon layer in Peds --- src/peds/EmergencyPed.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/peds/EmergencyPed.cpp') diff --git a/src/peds/EmergencyPed.cpp b/src/peds/EmergencyPed.cpp index 2cb36843..04e5dd6a 100644 --- a/src/peds/EmergencyPed.cpp +++ b/src/peds/EmergencyPed.cpp @@ -314,7 +314,7 @@ CEmergencyPed::MedicAI(void) m_nEmergencyPedState = EMERGENCY_PED_STAND_STILL; } else { m_nEmergencyPedState = EMERGENCY_PED_FACE_TO_PATIENT; - m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CPR, 4.0f); + m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_MEDIC, ANIM_CPR, 4.0f); bIsDucking = true; } SetLookTimer(2000); -- cgit v1.2.3