From 2cad49940e96b53adac413f66dcbc690774dba44 Mon Sep 17 00:00:00 2001 From: erorcun Date: Sun, 7 Feb 2021 21:13:54 +0300 Subject: Use our synonyms for attack anims again --- src/peds/Ped.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/peds/Ped.cpp') diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index de474f38..1484d578 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -617,7 +617,7 @@ CPed::SetMoveAnim(void) if (!animAssoc) { animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FIGHT_IDLE); if (!animAssoc) - animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ATTACK_EXTRA2); + animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_MELEE_IDLE_FIGHTMODE); if (animAssoc && m_nPedState == PED_FIGHT) return; @@ -1433,7 +1433,7 @@ CPed::CalculateNewVelocity(void) fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED); if(!fightAssoc) - fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ATTACK_EXTRA2); + fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_MELEE_IDLE_FIGHTMODE); if ((!idleAssoc || idleAssoc->blendAmount < 0.5f) && !fightAssoc && !bIsDucking) { LimbOrientation newUpperLegs; -- cgit v1.2.3