From cfda5eb148abdb502b049083c83f166460ccc8be Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 18 Dec 2020 02:58:09 +0200 Subject: PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes --- src/peds/PlayerPed.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/peds/PlayerPed.cpp') diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 04f98366..62559443 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1436,7 +1436,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed) if (m_pPointGunAt) { CVector markPos; if (m_pPointGunAt->IsPed()) { - ((CPed*)m_pPointGunAt)->m_pedIK.GetComponentPosition(*(RwV3d *)&markPos, PED_MID); + ((CPed*)m_pPointGunAt)->m_pedIK.GetComponentPosition(markPos, PED_MID); } else { markPos = m_pPointGunAt->GetPosition(); } -- cgit v1.2.3