From b2e3d90734b46b36dce0a0fe3b4dd278168b6de2 Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Tue, 22 Sep 2020 19:32:05 +0300 Subject: ProcessEscalators + some fixes --- src/render/Fluff.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/render/Fluff.h') diff --git a/src/render/Fluff.h b/src/render/Fluff.h index 0fc57c73..5a4458a8 100644 --- a/src/render/Fluff.h +++ b/src/render/Fluff.h @@ -90,15 +90,15 @@ class CEscalator CVector m_pos2; CVector m_pos3; CMatrix m_matrix; - bool m_bIsActive; bool m_bIsMovingDown; int32 m_stepsCount; float m_lowerEnd; float m_upperEnd; - CVector m_midPoint; float m_radius; CObject *m_pSteps[24]; public: + bool m_bIsActive;//TODO also recheck! + CVector m_midPoint; CEscalator(); void Update(void); void SwitchOff(void); @@ -107,8 +107,8 @@ public: class CEscalators { - static CEscalator aEscalators[NUM_ESCALATORS]; public: + static CEscalator aEscalators[NUM_ESCALATORS];//TODO need recheck this! static int32 NumEscalators; static void Init(void); static void Update(void); -- cgit v1.2.3 From 4c220b1f9583e2db3cdbb99fcdecd82ae4fe9e0d Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Sat, 26 Sep 2020 21:07:51 +0300 Subject: return bridge, crane and fix structures in fluff.h --- src/render/Fluff.h | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/render/Fluff.h') diff --git a/src/render/Fluff.h b/src/render/Fluff.h index 5a4458a8..460c12a8 100644 --- a/src/render/Fluff.h +++ b/src/render/Fluff.h @@ -90,30 +90,33 @@ class CEscalator CVector m_pos2; CVector m_pos3; CMatrix m_matrix; + bool m_bIsActive; bool m_bIsMovingDown; int32 m_stepsCount; float m_lowerEnd; float m_upperEnd; + CVector m_midPoint; float m_radius; CObject *m_pSteps[24]; public: - bool m_bIsActive;//TODO also recheck! - CVector m_midPoint; CEscalator(); void Update(void); void SwitchOff(void); void AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); + bool IsActive() { return m_bIsActive; }; + CVector GetPosition() { return m_midPoint; }; }; class CEscalators { + static CEscalator aEscalators[NUM_ESCALATORS]; public: - static CEscalator aEscalators[NUM_ESCALATORS];//TODO need recheck this! static int32 NumEscalators; static void Init(void); static void Update(void); static void AddOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); static void Shutdown(void); + static CEscalator GetEscalator(int ind) { return aEscalators[ind]; }; }; class CMovingThing -- cgit v1.2.3 From f67275be138d087106ad05c241a3cda9ca2d0373 Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Sun, 27 Sep 2020 03:35:15 +0300 Subject: correction of defects and another two audio functions --- src/render/Fluff.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/render/Fluff.h') diff --git a/src/render/Fluff.h b/src/render/Fluff.h index 460c12a8..d600def7 100644 --- a/src/render/Fluff.h +++ b/src/render/Fluff.h @@ -104,7 +104,7 @@ public: void SwitchOff(void); void AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); bool IsActive() { return m_bIsActive; }; - CVector GetPosition() { return m_midPoint; }; + const CVector& GetPosition() const { return m_midPoint; }; }; class CEscalators @@ -116,7 +116,7 @@ public: static void Update(void); static void AddOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); static void Shutdown(void); - static CEscalator GetEscalator(int ind) { return aEscalators[ind]; }; + static CEscalator& GetEscalator(int ind) { return aEscalators[ind]; }; }; class CMovingThing -- cgit v1.2.3 From b956be0f44930fe1d764c07e680f7cee47c1587a Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Sun, 27 Sep 2020 04:22:59 +0300 Subject: another clamp --- src/render/Fluff.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/render/Fluff.h') diff --git a/src/render/Fluff.h b/src/render/Fluff.h index d600def7..a6a28cb7 100644 --- a/src/render/Fluff.h +++ b/src/render/Fluff.h @@ -103,7 +103,7 @@ public: void Update(void); void SwitchOff(void); void AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); - bool IsActive() { return m_bIsActive; }; + bool IsActive() const { return m_bIsActive; }; const CVector& GetPosition() const { return m_midPoint; }; }; @@ -116,7 +116,7 @@ public: static void Update(void); static void AddOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); static void Shutdown(void); - static CEscalator& GetEscalator(int ind) { return aEscalators[ind]; }; + static const CEscalator& GetEscalator(int ind) { return aEscalators[ind]; }; }; class CMovingThing -- cgit v1.2.3