From 3bdc974ff5e05868351a007e37ceb7680c80e7bf Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sun, 25 Oct 2020 20:53:05 +0300 Subject: small glass fix --- src/render/Glass.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/render/Glass.cpp') diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp index 0e26ee0b..426fa7f1 100644 --- a/src/render/Glass.cpp +++ b/src/render/Glass.cpp @@ -668,7 +668,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed, object->bGlassBroken = true; object->bIsVisible = false; - object->bUsesCollision = true; + object->bUsesCollision = false; } void @@ -868,11 +868,11 @@ CGlass::HasGlassBeenShatteredAtCoors(float x, float y, float z) CWorld::AdvanceCurrentScanCode(); - for ( int32 y = nStartY; y <= nEndY; y++ ) + for ( int32 ys = nStartY; ys <= nEndY; ys++ ) { - for ( int32 x = nStartX; x <= nEndX; x++ ) + for ( int32 xs = nStartX; xs <= nEndX; xs++ ) { - CSector *sector = CWorld::GetSector(x, y); + CSector *sector = CWorld::GetSector(xs, ys); ASSERT(sector != nil); -- cgit v1.2.3