From beb6f3bf8057232a1b1b5a1673d22cff618e3a83 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 13 Jun 2020 13:57:25 +0300 Subject: small fixes --- src/render/Hud.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/render/Hud.cpp') diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index c7f61d5d..270cc07c 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -131,16 +131,16 @@ void CHud::Draw() return; if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) { - bool DrawCrossHair = 0; - bool DrawCrossHairPC = 0; + bool DrawCrossHair = false; + bool DrawCrossHairPC = false; int32 WeaponType = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_eWeaponType; int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_HELICANNON_1STPERSON) - DrawCrossHair = 1; + DrawCrossHair = true; if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT) - DrawCrossHairPC = 1; + DrawCrossHairPC = true; /* Draw Crosshairs @@ -149,7 +149,7 @@ void CHud::Draw() (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_1STPERSON_RUNABOUT) { if (FindPlayerPed() && !FindPlayerPed()->EnteringCar()) { if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER) - DrawCrossHairPC = 1; + DrawCrossHairPC = true; } } -- cgit v1.2.3