From e2ded2d6ceaf3dcf183701074ea572de0bdb672e Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Thu, 30 Jul 2020 01:32:21 +0300 Subject: cutsceneshadow fixes --- src/render/Shadows.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/Shadows.h') diff --git a/src/render/Shadows.h b/src/render/Shadows.h index adc27ed0..94b2981f 100644 --- a/src/render/Shadows.h +++ b/src/render/Shadows.h @@ -186,7 +186,7 @@ public: static void UpdateStaticShadows (void); static void UpdatePermanentShadows (void); - static void CalcPedShadowValues (CVector vecLightDir, float *pfDisplacementX, float *pfDisplacementY, float *pfFrontX, float *pfFrontY, float *pfSideX, float *pfSideY); + static void CalcPedShadowValues (CVector vecLightDir, float *pfFrontX, float *pfFrontY, float *pfSideX, float *pfSideY, float *pfDisplacementX, float *pfDisplacementY); static void RenderExtraPlayerShadows (void); static void TidyUpShadows (void); static void RenderIndicatorShadow (uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity); -- cgit v1.2.3