From ca1d899413d95c8c7ccf936d4e0ab8f02ec223f5 Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Sun, 11 Oct 2020 22:29:49 +0300 Subject: final step --- src/render/SpecialFX.h | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/render/SpecialFX.h') diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h index 0284126c..897d8b92 100644 --- a/src/render/SpecialFX.h +++ b/src/render/SpecialFX.h @@ -109,12 +109,13 @@ public: void Render(); //done }; +//done class C3dMarkers { public: static void Init(); //done static void Shutdown(); //done - static C3dMarker *PlaceMarker(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate); + static C3dMarker *PlaceMarker(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate); //done static void PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate); //done static void Render(); //done static void Update(); //done @@ -172,7 +173,7 @@ public: static void Init(void); //done static void RegisterOne(CVector pos, CVector up, CVector side, CVector front, uint8 type, uint8 red = 0, uint8 green = 0, uint8 blue = 0); //done - static void Render(void); //looks similad but needs recheck + static void Render(void); //looks similad but needs recheck !!!!!!!!!!!!!!!!! static void RenderOutGeometryBuffer(void); //done }; @@ -235,11 +236,12 @@ public: static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity); //done }; +//done class CSpecialParticleStuff { static uint32 BoatFromStart; public: - static void CreateFoamAroundObject(CMatrix*, float, float, float, int32); - static void StartBoatFoamAnimation(); - static void UpdateBoatFoamAnimation(CMatrix*); + static void CreateFoamAroundObject(CMatrix*, float, float, float, int32); //done, not used + static void StartBoatFoamAnimation(); //done, not used + static void UpdateBoatFoamAnimation(CMatrix*); //done, not used }; -- cgit v1.2.3