From 9fed0c040c482bac8cba688e7564c8e8dfe23b30 Mon Sep 17 00:00:00 2001 From: _AG Date: Thu, 4 Jul 2019 22:31:21 +0200 Subject: Darkel/Wanted update. --- src/render/WeaponEffects.cpp | 7 +++++++ src/render/WeaponEffects.h | 14 ++++++++++++++ 2 files changed, 21 insertions(+) (limited to 'src/render') diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp index a1a6d25a..e062da07 100644 --- a/src/render/WeaponEffects.cpp +++ b/src/render/WeaponEffects.cpp @@ -3,3 +3,10 @@ #include "WeaponEffects.h" WRAPPER void CWeaponEffects::Render(void) { EAXJMP(0x564D70); } + +CWeaponEffects &gCrossHair = *(CWeaponEffects*)0x6503BC; + +void CWeaponEffects::ClearCrosshair() +{ + gCrossHair.m_bCrosshair = false; +} diff --git a/src/render/WeaponEffects.h b/src/render/WeaponEffects.h index 63c8fd7d..7176c26d 100644 --- a/src/render/WeaponEffects.h +++ b/src/render/WeaponEffects.h @@ -2,6 +2,20 @@ class CWeaponEffects { +public: + bool m_bCrosshair; + int8 gap_1[3]; + CVector m_vecPos; + int8 field_16; + int8 field_17; + int8 field_18; + int8 field_19; + float field_20; + int32 field_24; + RwTexture *m_pTexture; + RwRaster *m_pRaster; + public: static void Render(void); + static void ClearCrosshair(); }; -- cgit v1.2.3