From b44df26d3ea5fcdaf6d954016303f358d2c64b79 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 5 May 2020 13:02:42 +0200 Subject: implemented most of streamed collisions and big buildings --- src/save/GenericGameStorage.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/save/GenericGameStorage.cpp') diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index bb074042..c22a060c 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -543,11 +543,13 @@ RestoreForStartLoad() ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().z); CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); CStreaming::RemoveUnusedBuildings(CGame::currLevel); +#ifndef MIAMI CCollision::SortOutCollisionAfterLoad(); CStreaming::RequestBigBuildings(CGame::currLevel); CStreaming::LoadAllRequestedModels(false); CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel); CGame::TidyUpMemory(true, false); +#endif if (CloseFile(file)) { return true; -- cgit v1.2.3