From 1ffc37735ed247eef1f20997a0136ef8d866ebad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Sun, 19 Apr 2020 07:14:13 +0300 Subject: Struct cleanup, various fixes, enable PS2 rand --- src/weapons/WeaponInfo.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/weapons/WeaponInfo.h') diff --git a/src/weapons/WeaponInfo.h b/src/weapons/WeaponInfo.h index e2e71d23..f82f18c5 100644 --- a/src/weapons/WeaponInfo.h +++ b/src/weapons/WeaponInfo.h @@ -38,7 +38,6 @@ public: uint8 m_b1stPerson : 1; uint8 m_bHeavy : 1; uint8 m_bThrow : 1; - uint8 stuff; static void Initialise(void); static void LoadWeaponData(void); -- cgit v1.2.3 From 370c4e48cd87122e8d38f1a72f6b8f62ff7b9c96 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sun, 19 Apr 2020 18:34:08 +0200 Subject: Try to build with mingw --- src/weapons/WeaponInfo.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/weapons/WeaponInfo.h') diff --git a/src/weapons/WeaponInfo.h b/src/weapons/WeaponInfo.h index f82f18c5..3bafd324 100644 --- a/src/weapons/WeaponInfo.h +++ b/src/weapons/WeaponInfo.h @@ -1,8 +1,7 @@ #pragma once -enum AnimationId; -enum eWeaponFire; -enum eWeaponType; +#include "AnimationId.h" +#include "WeaponType.h" class CWeaponInfo { // static CWeaponInfo(&ms_apWeaponInfos)[14]; -- cgit v1.2.3