From acd1ea9909da281acea6af8f0775e456a67d4a4a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Fri, 15 May 2020 17:30:25 +0300 Subject: Weapon layer in Peds --- src/weapons/WeaponType.h | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/weapons/WeaponType.h') diff --git a/src/weapons/WeaponType.h b/src/weapons/WeaponType.h index b45740b7..61d03ad3 100644 --- a/src/weapons/WeaponType.h +++ b/src/weapons/WeaponType.h @@ -1,11 +1,15 @@ #pragma once +// --MIAMI: TODO enum eWeaponType { WEAPONTYPE_UNARMED, WEAPONTYPE_BASEBALLBAT, WEAPONTYPE_COLT45, + WEAPONTYPE_TEC9, WEAPONTYPE_UZI, + WEAPONTYPE_SILENCED_INGRAM, + WEAPONTYPE_MP5, WEAPONTYPE_SHOTGUN, WEAPONTYPE_AK47, WEAPONTYPE_M16, @@ -13,7 +17,9 @@ enum eWeaponType WEAPONTYPE_ROCKETLAUNCHER, WEAPONTYPE_FLAMETHROWER, WEAPONTYPE_MOLOTOV, + WEAPONTYPE_ROCKET, WEAPONTYPE_GRENADE, + WEAPONTYPE_DETONATOR_GRENADE, WEAPONTYPE_DETONATOR, WEAPONTYPE_HELICANNON, WEAPONTYPE_LAST_WEAPONTYPE, @@ -27,7 +33,10 @@ enum eWeaponType WEAPONTYPE_UNIDENTIFIED, WEAPONTYPE_TOTALWEAPONS = WEAPONTYPE_LAST_WEAPONTYPE, - WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13, +}; + +enum { + TOTAL_WEAPON_SLOTS = 10, }; enum eWeaponFire { -- cgit v1.2.3