version: 1.0.{build} image: Visual Studio 2019 configuration: - Debug - Release platform: - win-x86-librw_d3d9-mss - win-x86-librw_gl3_glfw-mss environment: APPVEYOR_SAVE_CACHE_ON_ERROR: true GLEW_VER: "2.1.0" GLFW_VER: "3.3.2" GLEW_BASE: glew-%GLEW_VER% GLFW_BASE: glfw-%GLFW_VER%.bin.WIN32 GLEW_FILE: "%GLEW_BASE%-win32.zip" GLFW_FILE: "%GLFW_BASE%.zip" GLEW_URL: https://github.com/nigels-com/glew/releases/download/%GLEW_BASE%/%GLEW_FILE% GLFW_URL: https://github.com/glfw/glfw/releases/download/%GLFW_VER%/%GLFW_FILE% install: - IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLEW_FILE% appveyor DownloadFile %GLEW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%" - IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%" - IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLFW_FILE% appveyor DownloadFile %GLFW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%" - IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%" - cmd: >- git submodule update --init --recursive premake5 vs2019 --with-librw --glewdir=%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE% --glfwdir32=%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE% build: project: build/re3.sln verbosity: minimal after_build: - 7z a "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip" bin/%PLATFORM%/%CONFIGURATION%/re3.exe bin/%PLATFORM%/%CONFIGURATION%/re3.pdb artifacts: - path: "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip" name: re3 deploy: - provider: BinTray username: shfil119 api_key: secure: xWnYDfNWM87iPoBFbz6L1XAduxijJRWSpQLhMDOjznmzbMCsORtdx2tmWmFLTwf6 subject: gtamodding repo: re3 package: "%configuration%_%platform%" version: "%APPVEYOR_BUILD_VERSION%" artifact: re3 publish: true on: branch: master APPVEYOR_REPO_TAG: false cache: - "%GLEW_FILE%" - "%GLFW_FILE%"