name: reVC_msvc_x86 on: pull_request: push: release: types: published env: GLEW_VER: "2.1.0" GLFW_VER: "3.3.2" GLEW_BASE: "glew-2.1.0" GLFW_BASE: "glfw-3.3.2.bin.WIN32" GLEW_FILE: "glew-2.1.0-win32.zip" GLFW_FILE: "glfw-3.3.2.bin.WIN32.zip" GLEW_URL: "https://github.com/nigels-com/glew/releases/download/glew-2.1.0/glew-2.1.0-win32.zip" GLFW_URL: "https://github.com/glfw/glfw/releases/download/3.3.2/glfw-3.3.2.bin.WIN32.zip" jobs: build: runs-on: windows-2019 strategy: matrix: platform: [win-x86-librw_d3d9-mss, win-x86-librw_gl3_glfw-mss, win-x86-librw_d3d9-oal, win-x86-librw_gl3_glfw-oal] buildtype: [Debug, Release] steps: - name: Add msbuild to PATH uses: microsoft/setup-msbuild@v1.0.1 - uses: actions/checkout@v2 with: submodules: 'true' - if: ${{ matrix.platform }} == "win-x86-librw_gl3_glfw-mss" name: Download glew uses: carlosperate/download-file-action@v1.0.3 with: file-url: ${{env.GLEW_URL}} - if: ${{ matrix.platform }} == "win-x86-librw_gl3_glfw-mss" name: Download glfw uses: carlosperate/download-file-action@v1.0.3 with: file-url: ${{env.GLFW_URL}} - if: ${{ matrix.platform }} == "win-x86-librw_gl3_glfw-mss" name: Unpack archives run: | 7z x ${{env.GLEW_FILE}} 7z x ${{env.GLFW_FILE}} - name: Configure build run: | ./premake5 vs2019 --with-librw --glewdir=${{env.GLEW_BASE}} --glfwdir32=${{env.GLFW_BASE}} - name: Build run: | msbuild -m build/reVC.sln /property:Configuration=${{matrix.buildtype}} /property:Platform=${{matrix.platform}} - name: Pack artifacts run: | 7z a reVC_${{matrix.buildtype}}_${{matrix.platform}}.zip ./bin/${{matrix.platform}}/${{matrix.buildtype}}/* - name: Upload artifact to actions uses: actions/upload-artifact@v2 with: name: reVC_${{matrix.buildtype}}_${{matrix.platform}} path: reVC_${{matrix.buildtype}}_${{matrix.platform}}.zip # - name: Upload artifact to Bintray # uses: hpcsc/upload-bintray-docker-action@v1 # with: # repository: reVC # package: ${{matrix.buildtype}}_${{matrix.platform}} # version: 1.0-$(echo ${GITHUB_SHA} # sourcePath: ./bin/${{matrix.platform}}/${{matrix.buildtype}} # username: gtamodding # apiKey: ${{secrets.BINTRAY_API_KEY}}