#pragma once void DefinedState(void); RwObject *GetFirstObject(RwFrame *frame); extern void CameraSize(RwCamera *camera, RwRect *rect, RwReal viewWindow, RwReal aspectRatio); extern void CameraDestroy(RwCamera *camera); extern RwCamera *CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer);