const char *im2d_vert_src = "uniform vec4 u_xform;\n" "VSIN(ATTRIB_POS) vec4 in_pos;\n" "VSOUT vec4 v_color;\n" "VSOUT vec2 v_tex0;\n" "VSOUT float v_fog;\n" "void\n" "main(void)\n" "{\n" " gl_Position = in_pos;\n" " gl_Position.w = 1.0;\n" " gl_Position.xy = gl_Position.xy * u_xform.xy + u_xform.zw;\n" " v_fog = DoFog(gl_Position.z);\n" " gl_Position.xyz *= gl_Position.w;\n" " v_color = in_color;\n" " v_tex0 = in_tex0;\n" "}\n" ;