// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.SharedPreferences
import android.os.Build
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
class SettingsFragmentPresenter(
private val settingsViewModel: SettingsViewModel,
private val adapter: SettingsAdapter,
private var menuTag: Settings.MenuTag
) {
private var settingsList = ArrayList<SettingsItem>()
private val preferences: SharedPreferences
get() = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Extension for populating settings list based on paired settings
fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!!
val pairedSettingKey = item.setting.pairedSettingKey
if (pairedSettingKey.isNotEmpty()) {
val pairedSettingValue = NativeConfig.getBoolean(pairedSettingKey, false)
if (!pairedSettingValue) return
}
add(item)
}
fun onViewCreated() {
loadSettingsList()
}
fun loadSettingsList() {
val sl = ArrayList<SettingsItem>()
when (menuTag) {
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl)
Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
else -> {
val context = YuzuApplication.appContext
Toast.makeText(
context,
context.getString(R.string.unimplemented_menu),
Toast.LENGTH_SHORT
).show()
return
}
}
settingsList = sl
adapter.submitList(settingsList)
}
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(
SubmenuSetting(
R.string.preferences_system,
R.string.preferences_system_description,
R.drawable.ic_system_settings,
Settings.MenuTag.SECTION_SYSTEM
)
)
add(
SubmenuSetting(
R.string.preferences_graphics,
R.string.preferences_graphics_description,
R.drawable.ic_graphics,
Settings.MenuTag.SECTION_RENDERER
)
)
add(
SubmenuSetting(
R.string.preferences_audio,
R.string.preferences_audio_description,
R.drawable.ic_audio,
Settings.MenuTag.SECTION_AUDIO
)
)
add(
SubmenuSetting(
R.string.preferences_debug,
R.string.preferences_debug_description,
R.drawable.ic_code,
Settings.MenuTag.SECTION_DEBUG
)
)
add(
RunnableSetting(
R.string.reset_to_default,
R.string.reset_to_default_description,
false,
R.drawable.ic_restore
) { settingsViewModel.setShouldShowResetSettingsDialog(true) }
)
}
}
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
add(BooleanSetting.USE_DOCKED_MODE.key)
add(IntSetting.REGION_INDEX.key)
add(IntSetting.LANGUAGE_INDEX.key)
add(BooleanSetting.USE_CUSTOM_RTC.key)
add(LongSetting.CUSTOM_RTC.key)
}
}
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
add(IntSetting.RENDERER_ASPECT_RATIO.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
}
}
private fun addAudioSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(IntSetting.AUDIO_OUTPUT_ENGINE.key)
add(ByteSetting.AUDIO_VOLUME.key)
}
}
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override val int: Int
get() = preferences.getInt(Settings.PREF_THEME, 0)
override fun setInt(value: Int) {
preferences.edit()
.putInt(Settings.PREF_THEME, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_THEME
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Int = 0
override fun reset() {
preferences.edit()
.putInt(Settings.PREF_THEME, defaultValue)
.apply()
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
add(
SingleChoiceSetting(
theme,
R.string.change_app_theme,
0,
R.array.themeEntriesA12,
R.array.themeValuesA12
)
)
} else {
add(
SingleChoiceSetting(
theme,
R.string.change_app_theme,
0,
R.array.themeEntries,
R.array.themeValues
)
)
}
val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override val int: Int
get() = preferences.getInt(Settings.PREF_THEME_MODE, -1)
override fun setInt(value: Int) {
preferences.edit()
.putInt(Settings.PREF_THEME_MODE, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_THEME_MODE
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Int = -1
override fun reset() {
preferences.edit()
.putInt(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true)
}
}
add(
SingleChoiceSetting(
themeMode,
R.string.change_theme_mode,
0,
R.array.themeModeEntries,
R.array.themeModeValues
)
)
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override val boolean: Boolean
get() = preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
override fun setBoolean(value: Boolean) {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_BLACK_BACKGROUNDS
override val category = Settings.Category.UiGeneral
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Boolean = false
override fun reset() {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true)
}
}
add(
SwitchSetting(
blackBackgrounds,
R.string.use_black_backgrounds,
R.string.use_black_backgrounds_description
)
)
}
}
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(HeaderSetting(R.string.gpu))
add(IntSetting.RENDERER_BACKEND.key)
add(BooleanSetting.RENDERER_DEBUG.key)
add(HeaderSetting(R.string.cpu))
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.CPU_DEBUG_MODE.key)
add(SettingsItem.FASTMEM_COMBINED)
}
}
}