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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include "common/common_types.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/types.h"
namespace VideoCommon {
[[nodiscard]] u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format);
void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent,
VideoCore::Surface::PixelFormat pixel_format);
} // namespace VideoCommon
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