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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-28 21:58:16 +0200 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-28 23:32:17 +0200 |
commit | b91b76df4fe27d781bd95ddb89b78ff54df57029 (patch) | |
tree | abd3de5c02b036ec936a70599e496ba1d45d7849 /src/input_common/touch_from_button.cpp | |
parent | configuration: Defer to common/settings for per-game settings defaults (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/input_common/touch_from_button.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp index 5b24fd8bf..87207f48f 100644 --- a/src/input_common/touch_from_button.cpp +++ b/src/input_common/touch_from_button.cpp @@ -12,8 +12,7 @@ namespace InputCommon { class TouchFromButtonDevice final : public Input::TouchDevice { public: TouchFromButtonDevice() { - const auto button_index = - static_cast<std::size_t>(Settings::values.touch_from_button_map_index); + const auto button_index = Settings::values.touch_from_button_map_index.GetValue(); const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons; for (const auto& config_entry : buttons) { |