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authorgerman77 <juangerman-13@hotmail.com>2021-03-06 20:27:02 +0100
committergerman77 <juangerman-13@hotmail.com>2021-03-06 20:27:02 +0100
commit41e94b7b99f83a45633d555160b31b50f021c350 (patch)
tree3383b74713144712144eeb5cb6a247ba4be9da42 /src/input_common
parentAdd toggle button option for normal buttons (diff)
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Diffstat (limited to 'src/input_common')
-rw-r--r--src/input_common/keyboard.cpp12
-rw-r--r--src/input_common/mouse/mouse_input.cpp36
-rw-r--r--src/input_common/mouse/mouse_input.h5
-rw-r--r--src/input_common/mouse/mouse_poller.cpp20
4 files changed, 63 insertions, 10 deletions
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index fa0e60ac1..c467ff4c5 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -19,16 +19,18 @@ public:
bool GetStatus() const override {
if (toggle) {
- return toggled_status.load();
+ return toggled_status.load(std::memory_order_relaxed);
}
return status.load();
}
void ToggleButton() {
- if (!lock) {
- lock = true;
- toggled_status.store(!toggled_status.load());
+ if (lock) {
+ return;
}
+ lock = true;
+ const bool old_toggle_status = toggled_status.load();
+ toggled_status.store(!old_toggle_status);
}
void UnlockButton() {
@@ -41,7 +43,7 @@ private:
std::shared_ptr<KeyButtonList> key_button_list;
std::atomic<bool> status{false};
std::atomic<bool> toggled_status{false};
- bool lock = {};
+ bool lock{false};
const bool toggle;
};
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp
index b864d26f2..6818d5eee 100644
--- a/src/input_common/mouse/mouse_input.cpp
+++ b/src/input_common/mouse/mouse_input.cpp
@@ -157,6 +157,42 @@ void Mouse::EndConfiguration() {
configuring = false;
}
+bool Mouse::ToggleButton(std::size_t button_) {
+ if (button_ >= mouse_info.size()) {
+ return false;
+ }
+ const auto button = 1U << button_;
+ const bool button_state = (toggle_buttons & button) != 0;
+ const bool button_lock = (lock_buttons & button) != 0;
+
+ if (button_lock) {
+ return button_state;
+ }
+
+ lock_buttons |= static_cast<u16>(button);
+
+ if (button_state) {
+ toggle_buttons &= static_cast<u16>(0xFF - button);
+ } else {
+ toggle_buttons |= static_cast<u16>(button);
+ }
+
+ return !button_state;
+}
+
+bool Mouse::UnlockButton(std::size_t button_) {
+ if (button_ >= mouse_info.size()) {
+ return false;
+ }
+
+ const auto button = 1U << button_;
+ const bool button_state = (toggle_buttons & button) != 0;
+
+ lock_buttons &= static_cast<u16>(0xFF - button);
+
+ return button_state;
+}
+
Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
return mouse_queue;
}
diff --git a/src/input_common/mouse/mouse_input.h b/src/input_common/mouse/mouse_input.h
index 46aa676c1..a75f0ecb5 100644
--- a/src/input_common/mouse/mouse_input.h
+++ b/src/input_common/mouse/mouse_input.h
@@ -67,6 +67,9 @@ public:
*/
void ReleaseButton(int button_);
+ [[nodiscard]] bool ToggleButton(std::size_t button_);
+ [[nodiscard]] bool UnlockButton(std::size_t button_);
+
[[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
[[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
@@ -92,6 +95,8 @@ private:
};
u16 buttons{};
+ u16 toggle_buttons{};
+ u16 lock_buttons{};
std::thread update_thread;
MouseButton last_button{MouseButton::Undefined};
std::array<MouseInfo, 5> mouse_info;
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
index bb56787ee..0e1db54fb 100644
--- a/src/input_common/mouse/mouse_poller.cpp
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -14,16 +14,25 @@ namespace InputCommon {
class MouseButton final : public Input::ButtonDevice {
public:
- explicit MouseButton(u32 button_, const MouseInput::Mouse* mouse_input_)
- : button(button_), mouse_input(mouse_input_) {}
+ explicit MouseButton(u32 button_, bool toggle_, MouseInput::Mouse* mouse_input_)
+ : button(button_), toggle(toggle_), mouse_input(mouse_input_) {}
bool GetStatus() const override {
- return mouse_input->GetMouseState(button).pressed;
+ const bool button_state = mouse_input->GetMouseState(button).pressed;
+ if (!toggle) {
+ return button_state;
+ }
+
+ if (button_state) {
+ return mouse_input->ToggleButton(button);
+ }
+ return mouse_input->UnlockButton(button);
}
private:
const u32 button;
- const MouseInput::Mouse* mouse_input;
+ const bool toggle;
+ MouseInput::Mouse* mouse_input;
};
MouseButtonFactory::MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_)
@@ -32,8 +41,9 @@ MouseButtonFactory::MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_
std::unique_ptr<Input::ButtonDevice> MouseButtonFactory::Create(
const Common::ParamPackage& params) {
const auto button_id = params.Get("button", 0);
+ const auto toggle = params.Get("toggle", false);
- return std::make_unique<MouseButton>(button_id, mouse_input.get());
+ return std::make_unique<MouseButton>(button_id, toggle, mouse_input.get());
}
Common::ParamPackage MouseButtonFactory::GetNextInput() const {