diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-02-12 21:33:26 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-02-12 21:33:26 +0100 |
commit | 443bb3d522916f9be2d27fc8b3d7b5cc942213df (patch) | |
tree | 5a83052ad2f5888a282d4db2ef9b9f2d4e647a60 /src/video_core/renderer_opengl | |
parent | citra-qt: Don't attempt to scan files with unsupported extensions (#2402) (diff) | |
parent | VideoCore: Split u64 Pica reg unions into 2 separate u32 unions (diff) | |
download | yuzu-443bb3d522916f9be2d27fc8b3d7b5cc942213df.tar yuzu-443bb3d522916f9be2d27fc8b3d7b5cc942213df.tar.gz yuzu-443bb3d522916f9be2d27fc8b3d7b5cc942213df.tar.bz2 yuzu-443bb3d522916f9be2d27fc8b3d7b5cc942213df.tar.lz yuzu-443bb3d522916f9be2d27fc8b3d7b5cc942213df.tar.xz yuzu-443bb3d522916f9be2d27fc8b3d7b5cc942213df.tar.zst yuzu-443bb3d522916f9be2d27fc8b3d7b5cc942213df.zip |
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 30 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/pica_to_gl.h | 4 |
5 files changed, 29 insertions, 29 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 75736c99f..4b1948a71 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -15,7 +15,9 @@ #include "common/vector_math.h" #include "core/hw/gpu.h" #include "video_core/pica_state.h" -#include "video_core/regs.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_rasterizer.h" +#include "video_core/regs_texturing.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/renderer_opengl/gl_shader_util.h" @@ -26,18 +28,6 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255)); MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); -static bool IsPassThroughTevStage(const Pica::TexturingRegs::TevStageConfig& stage) { - using TevStageConfig = Pica::TexturingRegs::TevStageConfig; - - return (stage.color_op == TevStageConfig::Operation::Replace && - stage.alpha_op == TevStageConfig::Operation::Replace && - stage.color_source1 == TevStageConfig::Source::Previous && - stage.alpha_source1 == TevStageConfig::Source::Previous && - stage.color_modifier1 == TevStageConfig::ColorModifier::SourceColor && - stage.alpha_modifier1 == TevStageConfig::AlphaModifier::SourceAlpha && - stage.GetColorMultiplier() == 1 && stage.GetAlphaMultiplier() == 1); -} - RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { // Create sampler objects for (size_t i = 0; i < texture_samplers.size(); ++i) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index bfee911b6..ecf737438 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -19,7 +19,10 @@ #include "video_core/pica_state.h" #include "video_core/pica_types.h" #include "video_core/rasterizer_interface.h" -#include "video_core/regs.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_lighting.h" +#include "video_core/regs_rasterizer.h" +#include "video_core/regs_texturing.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_state.h" diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 4072ed49e..aea20c693 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -21,7 +21,8 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "core/hw/gpu.h" -#include "video_core/regs.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_texturing.h" #include "video_core/renderer_opengl/gl_resource_manager.h" namespace MathUtil { diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 3ea25f302..7abdeba05 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -7,15 +7,19 @@ #include "common/assert.h" #include "common/bit_field.h" #include "common/logging/log.h" -#include "video_core/regs.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_lighting.h" +#include "video_core/regs_rasterizer.h" +#include "video_core/regs_texturing.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/renderer_opengl/gl_shader_util.h" -using Pica::Regs; -using Pica::RasterizerRegs; +using Pica::FramebufferRegs; using Pica::LightingRegs; -using TevStageConfig = Pica::TexturingRegs::TevStageConfig; +using Pica::RasterizerRegs; +using Pica::TexturingRegs; +using TevStageConfig = TexturingRegs::TevStageConfig; namespace GLShader { @@ -48,10 +52,10 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config, case Source::Texture0: // Only unit 0 respects the texturing type (according to 3DBrew) switch (state.texture0_type) { - case Pica::TexturingRegs::TextureConfig::Texture2D: + case TexturingRegs::TextureConfig::Texture2D: out += "texture(tex[0], texcoord[0])"; break; - case Pica::TexturingRegs::TextureConfig::Projection2D: + case TexturingRegs::TextureConfig::Projection2D: out += "textureProj(tex[0], vec3(texcoord[0], texcoord0_w))"; break; default: @@ -278,8 +282,8 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper } /// Writes the if-statement condition used to evaluate alpha testing -static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::CompareFunc func) { - using CompareFunc = Pica::FramebufferRegs::CompareFunc; +static void AppendAlphaTestCondition(std::string& out, FramebufferRegs::CompareFunc func) { + using CompareFunc = FramebufferRegs::CompareFunc; switch (func) { case CompareFunc::Never: out += "true"; @@ -309,7 +313,7 @@ static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::Co /// Writes the code to emulate the specified TEV stage static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsigned index) { const auto stage = - static_cast<const Pica::TexturingRegs::TevStageConfig>(config.state.tev_stages[index]); + static_cast<const TexturingRegs::TevStageConfig>(config.state.tev_stages[index]); if (!IsPassThroughTevStage(stage)) { std::string index_name = std::to_string(index); @@ -642,7 +646,7 @@ vec4 secondary_fragment_color = vec4(0.0); )"; // Do not do any sort of processing if it's obvious we're not going to pass the alpha test - if (state.alpha_test_func == Pica::FramebufferRegs::CompareFunc::Never) { + if (state.alpha_test_func == FramebufferRegs::CompareFunc::Never) { out += "discard; }"; return out; } @@ -661,7 +665,7 @@ vec4 secondary_fragment_color = vec4(0.0); out += "float z_over_w = 1.0 - gl_FragCoord.z * 2.0;\n"; out += "float depth = z_over_w * depth_scale + depth_offset;\n"; - if (state.depthmap_enable == Pica::RasterizerRegs::DepthBuffering::WBuffering) { + if (state.depthmap_enable == RasterizerRegs::DepthBuffering::WBuffering) { out += "depth /= gl_FragCoord.w;\n"; } @@ -675,14 +679,14 @@ vec4 secondary_fragment_color = vec4(0.0); for (size_t index = 0; index < state.tev_stages.size(); ++index) WriteTevStage(out, config, (unsigned)index); - if (state.alpha_test_func != Pica::FramebufferRegs::CompareFunc::Always) { + if (state.alpha_test_func != FramebufferRegs::CompareFunc::Always) { out += "if ("; AppendAlphaTestCondition(out, state.alpha_test_func); out += ") discard;\n"; } // Append fog combiner - if (state.fog_mode == Pica::TexturingRegs::FogMode::Fog) { + if (state.fog_mode == TexturingRegs::FogMode::Fog) { // Get index into fog LUT if (state.fog_flip) { out += "float fog_index = (1.0 - depth) * 128.0;\n"; diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h index 4b98dafc4..93d7b0b71 100644 --- a/src/video_core/renderer_opengl/pica_to_gl.h +++ b/src/video_core/renderer_opengl/pica_to_gl.h @@ -12,7 +12,9 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/logging/log.h" -#include "video_core/regs.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_lighting.h" +#include "video_core/regs_texturing.h" using GLvec2 = std::array<GLfloat, 2>; using GLvec3 = std::array<GLfloat, 3>; |