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authorSquall-Leonhart <danialhorton@hotmail.com>2023-10-04 10:12:08 +0200
committerSquall-Leonhart <danialhorton@hotmail.com>2023-10-04 10:12:08 +0200
commita84c928827d90e741b550862cbd990e6ce6af859 (patch)
treead393930dcf3c094ad0a2c76a9db9c34d380b62d /src/video_core
parentImplements D32_Float to A8B8G8R8_UNORM format copy (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index b971973dc..4778ac4c5 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -8,8 +8,8 @@
#include "common/settings.h"
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
-#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
+#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
@@ -560,7 +560,7 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
}
void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer,
- ImageView& src_image_view) {
+ ImageView& src_image_view) {
ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
convert_d32f_to_abgr8_frag);
ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view);