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author | bunnei <bunneidev@gmail.com> | 2018-08-19 19:59:41 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-19 19:59:41 +0200 |
commit | b0eb580931f9d7bf22d36cefc6aaea82b25236f8 (patch) | |
tree | 677716069940936f7102608628f6b43de5c9c1df /src/video_core | |
parent | Merge pull request #1101 from Subv/ssy_stack (diff) | |
parent | Added check to see if ARB_texture_mirror_clamp_to_edge is supported (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 8f719fdd8..5d91a0c2f 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -147,6 +147,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { // GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to // manually mix them. However the shader part of this is not yet implemented. return GL_CLAMP_TO_BORDER; + case Tegra::Texture::WrapMode::MirrorOnceClampToEdge: + return GL_MIRROR_CLAMP_TO_EDGE; } LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode)); UNREACHABLE(); |