diff options
Diffstat (limited to 'src/audio_core/renderer/command/command_generator.h')
-rw-r--r-- | src/audio_core/renderer/command/command_generator.h | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/audio_core/renderer/command/command_generator.h b/src/audio_core/renderer/command/command_generator.h index d80d9b0d8..b3cd7b408 100644 --- a/src/audio_core/renderer/command/command_generator.h +++ b/src/audio_core/renderer/command/command_generator.h @@ -197,9 +197,9 @@ public: /** * Generate an I3DL2 reverb effect command. * - * @param buffer_offset - Base mix buffer offset to use. - * @param effect_info_base - I3DL2Reverb effect info. - * @param node_id - Node id of the mix this command is generated for. + * @param buffer_offset - Base mix buffer offset to use. + * @param effect_info - I3DL2Reverb effect info. + * @param node_id - Node id of the mix this command is generated for. */ void GenerateI3dl2ReverbEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id); @@ -207,18 +207,18 @@ public: /** * Generate an aux effect command. * - * @param buffer_offset - Base mix buffer offset to use. - * @param effect_info_base - Aux effect info. - * @param node_id - Node id of the mix this command is generated for. + * @param buffer_offset - Base mix buffer offset to use. + * @param effect_info - Aux effect info. + * @param node_id - Node id of the mix this command is generated for. */ void GenerateAuxCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id); /** * Generate a biquad filter effect command. * - * @param buffer_offset - Base mix buffer offset to use. - * @param effect_info_base - Aux effect info. - * @param node_id - Node id of the mix this command is generated for. + * @param buffer_offset - Base mix buffer offset to use. + * @param effect_info - Aux effect info. + * @param node_id - Node id of the mix this command is generated for. */ void GenerateBiquadFilterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id); @@ -226,10 +226,10 @@ public: /** * Generate a light limiter effect command. * - * @param buffer_offset - Base mix buffer offset to use. - * @param effect_info_base - Limiter effect info. - * @param node_id - Node id of the mix this command is generated for. - * @param effect_index - Index for the statistics state. + * @param buffer_offset - Base mix buffer offset to use. + * @param effect_info - Limiter effect info. + * @param node_id - Node id of the mix this command is generated for. + * @param effect_index - Index for the statistics state. */ void GenerateLightLimiterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id, u32 effect_index); @@ -238,21 +238,20 @@ public: * Generate a capture effect command. * Writes a mix buffer back to game memory. * - * @param buffer_offset - Base mix buffer offset to use. - * @param effect_info_base - Capture effect info. - * @param node_id - Node id of the mix this command is generated for. + * @param buffer_offset - Base mix buffer offset to use. + * @param effect_info - Capture effect info. + * @param node_id - Node id of the mix this command is generated for. */ void GenerateCaptureCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id); /** * Generate a compressor effect command. * - * @param buffer_offset - Base mix buffer offset to use. - * @param effect_info_base - Compressor effect info. - * @param node_id - Node id of the mix this command is generated for. + * @param buffer_offset - Base mix buffer offset to use. + * @param effect_info - Compressor effect info. + * @param node_id - Node id of the mix this command is generated for. */ - void GenerateCompressorCommand(const s16 buffer_offset, EffectInfoBase& effect_info, - const s32 node_id); + void GenerateCompressorCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id); /** * Generate all effect commands for a mix. @@ -318,8 +317,9 @@ public: * Generate a performance command. * Used to report performance metrics of the AudioRenderer back to the game. * - * @param buffer_offset - Base mix buffer offset to use. - * @param sink_info - Sink info to generate the commands from. + * @param node_id - Node ID of the mix this command is generated for + * @param state - Output state of the generated performance command + * @param entry_addresses - Addresses to be written */ void GeneratePerformanceCommand(s32 node_id, PerformanceState state, const PerformanceEntryAddresses& entry_addresses); |