diff options
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 144 |
1 files changed, 94 insertions, 50 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 01c43be93..ec1364452 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -93,7 +93,7 @@ void EmulatedController::ReloadFromSettings() { .body = GetNpadColor(player.body_color_left), .button = GetNpadColor(player.button_color_left), }; - controller.colors_state.left = { + controller.colors_state.right = { .body = GetNpadColor(player.body_color_right), .button = GetNpadColor(player.button_color_right), }; @@ -131,13 +131,16 @@ void EmulatedController::LoadDevices() { battery_params[RightIndex].Set("battery", true); camera_params = Common::ParamPackage{"engine:camera,camera:1"}; + nfc_params = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"}; output_params[LeftIndex] = left_joycon; output_params[RightIndex] = right_joycon; output_params[2] = camera_params; + output_params[3] = nfc_params; output_params[LeftIndex].Set("output", true); output_params[RightIndex].Set("output", true); output_params[2].Set("output", true); + output_params[3].Set("output", true); LoadTASParams(); @@ -155,6 +158,7 @@ void EmulatedController::LoadDevices() { std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params); + nfc_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(nfc_params); std::transform(output_params.begin(), output_params.end(), output_devices.begin(), Common::Input::CreateDevice<Common::Input::OutputDevice>); @@ -284,6 +288,16 @@ void EmulatedController::ReloadInput() { camera_devices->ForceUpdate(); } + if (nfc_devices) { + if (npad_id_type == NpadIdType::Handheld || npad_id_type == NpadIdType::Player1) { + nfc_devices->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); }, + }); + nfc_devices->ForceUpdate(); + } + } + // Use a common UUID for TAS static constexpr Common::UUID TAS_UUID = Common::UUID{ {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; @@ -339,6 +353,8 @@ void EmulatedController::UnloadInput() { for (auto& stick : tas_stick_devices) { stick.reset(); } + camera_devices.reset(); + nfc_devices.reset(); } void EmulatedController::EnableConfiguration() { @@ -903,6 +919,25 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback TriggerOnChange(ControllerTriggerType::IrSensor, true); } +void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) { + std::unique_lock lock{mutex}; + controller.nfc_values = TransformToNfc(callback); + + if (is_configuring) { + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Nfc, false); + return; + } + + controller.nfc_state = { + controller.nfc_values.state, + controller.nfc_values.data, + }; + + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Nfc, true); +} + bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { if (device_index >= output_devices.size()) { return false; @@ -935,14 +970,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v Common::Input::VibrationError::None; } -bool EmulatedController::TestVibration(std::size_t device_index) { - if (device_index >= output_devices.size()) { - return false; - } - if (!output_devices[device_index]) { - return false; - } - +bool EmulatedController::IsVibrationEnabled(std::size_t device_index) { const auto player_index = NpadIdTypeToIndex(npad_id_type); const auto& player = Settings::values.players.GetValue()[player_index]; @@ -950,37 +978,27 @@ bool EmulatedController::TestVibration(std::size_t device_index) { return false; } - const Common::Input::VibrationStatus test_vibration = { - .low_amplitude = 0.001f, - .low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency, - .high_amplitude = 0.001f, - .high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency, - .type = Common::Input::VibrationAmplificationType::Test, - }; - - const Common::Input::VibrationStatus zero_vibration = { - .low_amplitude = DEFAULT_VIBRATION_VALUE.low_amplitude, - .low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency, - .high_amplitude = DEFAULT_VIBRATION_VALUE.high_amplitude, - .high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency, - .type = Common::Input::VibrationAmplificationType::Test, - }; - - // Send a slight vibration to test for rumble support - output_devices[device_index]->SetVibration(test_vibration); + if (device_index >= output_devices.size()) { + return false; + } - // Wait for about 15ms to ensure the controller is ready for the stop command - std::this_thread::sleep_for(std::chrono::milliseconds(15)); + if (!output_devices[device_index]) { + return false; + } - // Stop any vibration and return the result - return output_devices[device_index]->SetVibration(zero_vibration) == - Common::Input::VibrationError::None; + return output_devices[device_index]->IsVibrationEnabled(); } bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) { LOG_INFO(Service_HID, "Set polling mode {}", polling_mode); auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; - return output_device->SetPollingMode(polling_mode) == Common::Input::PollingError::None; + auto& nfc_output_device = output_devices[3]; + + const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode); + const auto mapped_nfc_result = output_device->SetPollingMode(polling_mode); + + return virtual_nfc_result == Common::Input::PollingError::None || + mapped_nfc_result == Common::Input::PollingError::None; } bool EmulatedController::SetCameraFormat( @@ -1000,6 +1018,33 @@ bool EmulatedController::SetCameraFormat( camera_format)) == Common::Input::CameraError::None; } +bool EmulatedController::HasNfc() const { + const auto& nfc_output_device = output_devices[3]; + + switch (npad_type) { + case NpadStyleIndex::JoyconRight: + case NpadStyleIndex::JoyconDual: + case NpadStyleIndex::ProController: + case NpadStyleIndex::Handheld: + break; + default: + return false; + } + + const bool has_virtual_nfc = + npad_id_type == NpadIdType::Player1 || npad_id_type == NpadIdType::Handheld; + const bool is_virtual_nfc_supported = + nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported; + + return is_connected && (has_virtual_nfc && is_virtual_nfc_supported); +} + +bool EmulatedController::WriteNfc(const std::vector<u8>& data) { + auto& nfc_output_device = output_devices[3]; + + return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; +} + void EmulatedController::SetLedPattern() { for (auto& device : output_devices) { if (!device) { @@ -1091,27 +1136,27 @@ bool EmulatedController::IsControllerSupported(bool use_temporary_value) const { const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; switch (type) { case NpadStyleIndex::ProController: - return supported_style_tag.fullkey; + return supported_style_tag.fullkey.As<bool>(); case NpadStyleIndex::Handheld: - return supported_style_tag.handheld; + return supported_style_tag.handheld.As<bool>(); case NpadStyleIndex::JoyconDual: - return supported_style_tag.joycon_dual; + return supported_style_tag.joycon_dual.As<bool>(); case NpadStyleIndex::JoyconLeft: - return supported_style_tag.joycon_left; + return supported_style_tag.joycon_left.As<bool>(); case NpadStyleIndex::JoyconRight: - return supported_style_tag.joycon_right; + return supported_style_tag.joycon_right.As<bool>(); case NpadStyleIndex::GameCube: - return supported_style_tag.gamecube; + return supported_style_tag.gamecube.As<bool>(); case NpadStyleIndex::Pokeball: - return supported_style_tag.palma; + return supported_style_tag.palma.As<bool>(); case NpadStyleIndex::NES: - return supported_style_tag.lark; + return supported_style_tag.lark.As<bool>(); case NpadStyleIndex::SNES: - return supported_style_tag.lucia; + return supported_style_tag.lucia.As<bool>(); case NpadStyleIndex::N64: - return supported_style_tag.lagoon; + return supported_style_tag.lagoon.As<bool>(); case NpadStyleIndex::SegaGenesis: - return supported_style_tag.lager; + return supported_style_tag.lager.As<bool>(); default: return false; } @@ -1167,12 +1212,6 @@ bool EmulatedController::IsConnected(bool get_temporary_value) const { return is_connected; } -bool EmulatedController::IsVibrationEnabled() const { - const auto player_index = NpadIdTypeToIndex(npad_id_type); - const auto& player = Settings::values.players.GetValue()[player_index]; - return player.vibration_enabled; -} - NpadIdType EmulatedController::GetNpadIdType() const { std::scoped_lock lock{mutex}; return npad_id_type; @@ -1363,6 +1402,11 @@ const CameraState& EmulatedController::GetCamera() const { return controller.camera_state; } +const NfcState& EmulatedController::GetNfc() const { + std::scoped_lock lock{mutex}; + return controller.nfc_state; +} + NpadColor EmulatedController::GetNpadColor(u32 color) { return { .r = static_cast<u8>((color >> 16) & 0xFF), |