diff options
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 65 |
1 files changed, 44 insertions, 21 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 93372445b..71fc05807 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -843,23 +843,18 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v } bool EmulatedController::TestVibration(std::size_t device_index) { - if (device_index >= output_devices.size()) { - return false; - } - if (!output_devices[device_index]) { - return false; - } - - // Send a slight vibration to test for rumble support - constexpr Common::Input::VibrationStatus status = { + static constexpr VibrationValue test_vibration = { .low_amplitude = 0.001f, .low_frequency = 160.0f, .high_amplitude = 0.001f, .high_frequency = 320.0f, - .type = Common::Input::VibrationAmplificationType::Linear, }; - return output_devices[device_index]->SetVibration(status) == - Common::Input::VibrationError::None; + + // Send a slight vibration to test for rumble support + SetVibration(device_index, test_vibration); + + // Stop any vibration and return the result + return SetVibration(device_index, DEFAULT_VIBRATION_VALUE); } void EmulatedController::SetLedPattern() { @@ -884,15 +879,42 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) if (!is_connected) { return; } - if (!IsControllerSupported()) { - LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller", - npad_type); - Disconnect(); + if (IsControllerSupported()) { + return; } + + Disconnect(); + + // Fallback fullkey controllers to Pro controllers + if (IsControllerFullkey() && supported_style_tag.fullkey) { + LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type); + SetNpadStyleIndex(NpadStyleIndex::ProController); + Connect(); + return; + } + + LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller", + npad_type); } -bool EmulatedController::IsControllerSupported() const { - switch (npad_type) { +bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { + const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; + switch (type) { + case NpadStyleIndex::ProController: + case NpadStyleIndex::GameCube: + case NpadStyleIndex::NES: + case NpadStyleIndex::SNES: + case NpadStyleIndex::N64: + case NpadStyleIndex::SegaGenesis: + return true; + default: + return false; + } +} + +bool EmulatedController::IsControllerSupported(bool use_temporary_value) const { + const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; + switch (type) { case NpadStyleIndex::ProController: return supported_style_tag.fullkey; case NpadStyleIndex::Handheld: @@ -920,9 +942,10 @@ bool EmulatedController::IsControllerSupported() const { } } -void EmulatedController::Connect() { - if (!IsControllerSupported()) { - LOG_ERROR(Service_HID, "Controller type {} is not supported", npad_type); +void EmulatedController::Connect(bool use_temporary_value) { + if (!IsControllerSupported(use_temporary_value)) { + const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; + LOG_ERROR(Service_HID, "Controller type {} is not supported", type); return; } { |