diff options
Diffstat (limited to 'src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp | 81 |
1 files changed, 42 insertions, 39 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp index 8b2cd9bf1..99eede702 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp @@ -8,10 +8,12 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "core/core.h" +#include "core/hle/service/nvdrv/core/container.h" +#include "core/hle/service/nvdrv/core/nvmap.h" +#include "core/hle/service/nvdrv/core/syncpoint_manager.h" #include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h" -#include "core/hle/service/nvdrv/devices/nvmap.h" -#include "core/hle/service/nvdrv/syncpoint_manager.h" #include "core/memory.h" +#include "video_core/host1x/host1x.h" #include "video_core/memory_manager.h" #include "video_core/renderer_base.h" @@ -44,10 +46,22 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s } } // Anonymous namespace -nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_, - SyncpointManager& syncpoint_manager_) - : nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)}, syncpoint_manager{syncpoint_manager_} {} -nvhost_nvdec_common::~nvhost_nvdec_common() = default; +nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, NvCore::Container& core_, + NvCore::ChannelType channel_type_) + : nvdevice{system_}, core{core_}, syncpoint_manager{core.GetSyncpointManager()}, + nvmap{core.GetNvMapFile()}, channel_type{channel_type_} { + auto& syncpts_accumulated = core.Host1xDeviceFile().syncpts_accumulated; + if (syncpts_accumulated.empty()) { + channel_syncpoint = syncpoint_manager.AllocateSyncpoint(false); + } else { + channel_syncpoint = syncpts_accumulated.front(); + syncpts_accumulated.pop_front(); + } +} + +nvhost_nvdec_common::~nvhost_nvdec_common() { + core.Host1xDeviceFile().syncpts_accumulated.push_back(channel_syncpoint); +} NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) { IoctlSetNvmapFD params{}; @@ -84,16 +98,16 @@ NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input, for (std::size_t i = 0; i < syncpt_increments.size(); i++) { const SyncptIncr& syncpt_incr = syncpt_increments[i]; fence_thresholds[i] = - syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments); + syncpoint_manager.IncrementSyncpointMaxExt(syncpt_incr.id, syncpt_incr.increments); } } for (const auto& cmd_buffer : command_buffers) { - const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id); + const auto object = nvmap.GetHandle(cmd_buffer.memory_id); ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;); Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count); - system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(), + system.Memory().ReadBlock(object->address + cmd_buffer.offset, cmdlist.data(), cmdlist.size() * sizeof(u32)); - gpu.PushCommandBuffer(fd_to_id[fd], cmdlist); + gpu.PushCommandBuffer(core.Host1xDeviceFile().fd_to_id[fd], cmdlist); } std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); // Some games expect command_buffers to be written back @@ -112,10 +126,8 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param); - if (device_syncpoints[params.param] == 0 && system.GPU().UseNvdec()) { - device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint(); - } - params.value = device_syncpoints[params.param]; + // const u32 id{NvCore::SyncpointManager::channel_syncpoints[static_cast<u32>(channel_type)]}; + params.value = channel_syncpoint; std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); return NvResult::Success; @@ -123,6 +135,7 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve NvResult nvhost_nvdec_common::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { IoctlGetWaitbase params{}; + LOG_CRITICAL(Service_NVDRV, "called WAITBASE"); std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); params.value = 0; // Seems to be hard coded at 0 std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); @@ -136,28 +149,8 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer)); - auto& gpu = system.GPU(); - for (auto& cmd_buffer : cmd_buffer_handles) { - auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)}; - if (!object) { - LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle); - std::memcpy(output.data(), ¶ms, output.size()); - return NvResult::InvalidState; - } - if (object->dma_map_addr == 0) { - // NVDEC and VIC memory is in the 32-bit address space - // MapAllocate32 will attempt to map a lower 32-bit value in the shared gpu memory space - const GPUVAddr low_addr = gpu.MemoryManager().MapAllocate32(object->addr, object->size); - object->dma_map_addr = static_cast<u32>(low_addr); - // Ensure that the dma_map_addr is indeed in the lower 32-bit address space. - ASSERT(object->dma_map_addr == low_addr); - } - if (!object->dma_map_addr) { - LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size); - } else { - cmd_buffer.map_address = object->dma_map_addr; - } + cmd_buffer.map_address = nvmap.PinHandle(cmd_buffer.map_handle); } std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(), @@ -167,11 +160,16 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto } NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { - // This is intntionally stubbed. - // Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame - // addresses, and risk invalidating data before the async GPU thread is done with it + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries); + + SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer)); + for (auto& cmd_buffer : cmd_buffer_handles) { + nvmap.UnpinHandle(cmd_buffer.map_handle); + } + std::memset(output.data(), 0, output.size()); - LOG_DEBUG(Service_NVDRV, "(STUBBED) called"); return NvResult::Success; } @@ -182,4 +180,9 @@ NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input, return NvResult::Success; } +Kernel::KEvent* nvhost_nvdec_common::QueryEvent(u32 event_id) { + LOG_CRITICAL(Service_NVDRV, "Unknown HOSTX1 Event {}", event_id); + return nullptr; +} + } // namespace Service::Nvidia::Devices |