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-rw-r--r--src/shader_recompiler/frontend/ir/opcode.inc200
1 files changed, 113 insertions, 87 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcode.inc b/src/shader_recompiler/frontend/ir/opcode.inc
index 4596bf39f..6eb105d92 100644
--- a/src/shader_recompiler/frontend/ir/opcode.inc
+++ b/src/shader_recompiler/frontend/ir/opcode.inc
@@ -52,15 +52,15 @@ OPCODE(LoadGlobalS8, U32, U64,
OPCODE(LoadGlobalU16, U32, U64, )
OPCODE(LoadGlobalS16, U32, U64, )
OPCODE(LoadGlobal32, U32, U64, )
-OPCODE(LoadGlobal64, Opaque, U64, )
-OPCODE(LoadGlobal128, Opaque, U64, )
+OPCODE(LoadGlobal64, U32x2, U64, )
+OPCODE(LoadGlobal128, U32x4, U64, )
OPCODE(WriteGlobalU8, Void, U64, U32, )
OPCODE(WriteGlobalS8, Void, U64, U32, )
OPCODE(WriteGlobalU16, Void, U64, U32, )
OPCODE(WriteGlobalS16, Void, U64, U32, )
OPCODE(WriteGlobal32, Void, U64, U32, )
-OPCODE(WriteGlobal64, Void, U64, Opaque, )
-OPCODE(WriteGlobal128, Void, U64, Opaque, )
+OPCODE(WriteGlobal64, Void, U64, U32x2, )
+OPCODE(WriteGlobal128, Void, U64, U32x4, )
// Storage buffer operations
OPCODE(LoadStorageU8, U32, U32, U32, )
@@ -68,21 +68,41 @@ OPCODE(LoadStorageS8, U32, U32,
OPCODE(LoadStorageU16, U32, U32, U32, )
OPCODE(LoadStorageS16, U32, U32, U32, )
OPCODE(LoadStorage32, U32, U32, U32, )
-OPCODE(LoadStorage64, Opaque, U32, U32, )
-OPCODE(LoadStorage128, Opaque, U32, U32, )
-OPCODE(WriteStorageU8, Void, U32, U32, U32, )
-OPCODE(WriteStorageS8, Void, U32, U32, U32, )
-OPCODE(WriteStorageU16, Void, U32, U32, U32, )
-OPCODE(WriteStorageS16, Void, U32, U32, U32, )
-OPCODE(WriteStorage32, Void, U32, U32, U32, )
-OPCODE(WriteStorage64, Void, U32, U32, Opaque, )
-OPCODE(WriteStorage128, Void, U32, U32, Opaque, )
+OPCODE(LoadStorage64, U32x2, U32, U32, )
+OPCODE(LoadStorage128, U32x4, U32, U32, )
+OPCODE(WriteStorageU8, Void, U32, U32, U32, )
+OPCODE(WriteStorageS8, Void, U32, U32, U32, )
+OPCODE(WriteStorageU16, Void, U32, U32, U32, )
+OPCODE(WriteStorageS16, Void, U32, U32, U32, )
+OPCODE(WriteStorage32, Void, U32, U32, U32, )
+OPCODE(WriteStorage64, Void, U32, U32, U32x2, )
+OPCODE(WriteStorage128, Void, U32, U32, U32x4, )
// Vector utility
-OPCODE(CompositeConstruct2, Opaque, Opaque, Opaque, )
-OPCODE(CompositeConstruct3, Opaque, Opaque, Opaque, Opaque, )
-OPCODE(CompositeConstruct4, Opaque, Opaque, Opaque, Opaque, Opaque, )
-OPCODE(CompositeExtract, Opaque, Opaque, U32, )
+OPCODE(CompositeConstructU32x2, U32x2, U32, U32, )
+OPCODE(CompositeConstructU32x3, U32x3, U32, U32, U32, )
+OPCODE(CompositeConstructU32x4, U32x4, U32, U32, U32, U32, )
+OPCODE(CompositeExtractU32x2, U32, U32x2, U32, )
+OPCODE(CompositeExtractU32x3, U32, U32x3, U32, )
+OPCODE(CompositeExtractU32x4, U32, U32x4, U32, )
+OPCODE(CompositeConstructF16x2, F16x2, F16, F16, )
+OPCODE(CompositeConstructF16x3, F16x3, F16, F16, F16, )
+OPCODE(CompositeConstructF16x4, F16x4, F16, F16, F16, F16, )
+OPCODE(CompositeExtractF16x2, F16, F16x2, U32, )
+OPCODE(CompositeExtractF16x3, F16, F16x3, U32, )
+OPCODE(CompositeExtractF16x4, F16, F16x4, U32, )
+OPCODE(CompositeConstructF32x2, F32x2, F32, F32, )
+OPCODE(CompositeConstructF32x3, F32x3, F32, F32, F32, )
+OPCODE(CompositeConstructF32x4, F32x4, F32, F32, F32, F32, )
+OPCODE(CompositeExtractF32x2, F32, F32x2, U32, )
+OPCODE(CompositeExtractF32x3, F32, F32x3, U32, )
+OPCODE(CompositeExtractF32x4, F32, F32x4, U32, )
+OPCODE(CompositeConstructF64x2, F64x2, F64, F64, )
+OPCODE(CompositeConstructF64x3, F64x3, F64, F64, F64, )
+OPCODE(CompositeConstructF64x4, F64x4, F64, F64, F64, F64, )
+OPCODE(CompositeExtractF64x2, F64, F64x2, U32, )
+OPCODE(CompositeExtractF64x3, F64, F64x3, U32, )
+OPCODE(CompositeExtractF64x4, F64, F64x4, U32, )
// Select operations
OPCODE(Select8, U8, U1, U8, U8, )
@@ -91,12 +111,18 @@ OPCODE(Select32, U32, U1,
OPCODE(Select64, U64, U1, U64, U64, )
// Bitwise conversions
-OPCODE(PackUint2x32, U64, Opaque, )
-OPCODE(UnpackUint2x32, Opaque, U64, )
-OPCODE(PackFloat2x16, U32, Opaque, )
-OPCODE(UnpackFloat2x16, Opaque, U32, )
-OPCODE(PackDouble2x32, U64, Opaque, )
-OPCODE(UnpackDouble2x32, Opaque, U64, )
+OPCODE(BitCastU16F16, U16, F16, )
+OPCODE(BitCastU32F32, U32, F32, )
+OPCODE(BitCastU64F64, U64, F64, )
+OPCODE(BitCastF16U16, F16, U16, )
+OPCODE(BitCastF32U32, F32, U32, )
+OPCODE(BitCastF64U64, F64, U64, )
+OPCODE(PackUint2x32, U64, U32x2, )
+OPCODE(UnpackUint2x32, U32x2, U64, )
+OPCODE(PackFloat2x16, U32, F16x2, )
+OPCODE(UnpackFloat2x16, F16x2, U32, )
+OPCODE(PackDouble2x32, U64, U32x2, )
+OPCODE(UnpackDouble2x32, U32x2, U64, )
// Pseudo-operation, handled specially at final emit
OPCODE(GetZeroFromOp, U1, Opaque, )
@@ -105,52 +131,52 @@ OPCODE(GetCarryFromOp, U1, Opaq
OPCODE(GetOverflowFromOp, U1, Opaque, )
// Floating-point operations
-OPCODE(FPAbs16, U16, U16, )
-OPCODE(FPAbs32, U32, U32, )
-OPCODE(FPAbs64, U64, U64, )
-OPCODE(FPAdd16, U16, U16, U16, )
-OPCODE(FPAdd32, U32, U32, U32, )
-OPCODE(FPAdd64, U64, U64, U64, )
-OPCODE(FPFma16, U16, U16, U16, U16, )
-OPCODE(FPFma32, U32, U32, U32, U32, )
-OPCODE(FPFma64, U64, U64, U64, U64, )
-OPCODE(FPMax32, U32, U32, U32, )
-OPCODE(FPMax64, U64, U64, U64, )
-OPCODE(FPMin32, U32, U32, U32, )
-OPCODE(FPMin64, U64, U64, U64, )
-OPCODE(FPMul16, U16, U16, U16, )
-OPCODE(FPMul32, U32, U32, U32, )
-OPCODE(FPMul64, U64, U64, U64, )
-OPCODE(FPNeg16, U16, U16, )
-OPCODE(FPNeg32, U32, U32, )
-OPCODE(FPNeg64, U64, U64, )
-OPCODE(FPRecip32, U32, U32, )
-OPCODE(FPRecip64, U64, U64, )
-OPCODE(FPRecipSqrt32, U32, U32, )
-OPCODE(FPRecipSqrt64, U64, U64, )
-OPCODE(FPSqrt, U32, U32, )
-OPCODE(FPSin, U32, U32, )
-OPCODE(FPSinNotReduced, U32, U32, )
-OPCODE(FPExp2, U32, U32, )
-OPCODE(FPExp2NotReduced, U32, U32, )
-OPCODE(FPCos, U32, U32, )
-OPCODE(FPCosNotReduced, U32, U32, )
-OPCODE(FPLog2, U32, U32, )
-OPCODE(FPSaturate16, U16, U16, )
-OPCODE(FPSaturate32, U32, U32, )
-OPCODE(FPSaturate64, U64, U64, )
-OPCODE(FPRoundEven16, U16, U16, )
-OPCODE(FPRoundEven32, U32, U32, )
-OPCODE(FPRoundEven64, U64, U64, )
-OPCODE(FPFloor16, U16, U16, )
-OPCODE(FPFloor32, U32, U32, )
-OPCODE(FPFloor64, U64, U64, )
-OPCODE(FPCeil16, U16, U16, )
-OPCODE(FPCeil32, U32, U32, )
-OPCODE(FPCeil64, U64, U64, )
-OPCODE(FPTrunc16, U16, U16, )
-OPCODE(FPTrunc32, U32, U32, )
-OPCODE(FPTrunc64, U64, U64, )
+OPCODE(FPAbs16, F16, F16, )
+OPCODE(FPAbs32, F32, F32, )
+OPCODE(FPAbs64, F64, F64, )
+OPCODE(FPAdd16, F16, F16, F16, )
+OPCODE(FPAdd32, F32, F32, F32, )
+OPCODE(FPAdd64, F64, F64, F64, )
+OPCODE(FPFma16, F16, F16, F16, F16, )
+OPCODE(FPFma32, F32, F32, F32, F32, )
+OPCODE(FPFma64, F64, F64, F64, F64, )
+OPCODE(FPMax32, F32, F32, F32, )
+OPCODE(FPMax64, F64, F64, F64, )
+OPCODE(FPMin32, F32, F32, F32, )
+OPCODE(FPMin64, F64, F64, F64, )
+OPCODE(FPMul16, F16, F16, F16, )
+OPCODE(FPMul32, F32, F32, F32, )
+OPCODE(FPMul64, F64, F64, F64, )
+OPCODE(FPNeg16, F16, F16, )
+OPCODE(FPNeg32, F32, F32, )
+OPCODE(FPNeg64, F64, F64, )
+OPCODE(FPRecip32, F32, F32, )
+OPCODE(FPRecip64, F64, F64, )
+OPCODE(FPRecipSqrt32, F32, F32, )
+OPCODE(FPRecipSqrt64, F64, F64, )
+OPCODE(FPSqrt, F32, F32, )
+OPCODE(FPSin, F32, F32, )
+OPCODE(FPSinNotReduced, F32, F32, )
+OPCODE(FPExp2, F32, F32, )
+OPCODE(FPExp2NotReduced, F32, F32, )
+OPCODE(FPCos, F32, F32, )
+OPCODE(FPCosNotReduced, F32, F32, )
+OPCODE(FPLog2, F32, F32, )
+OPCODE(FPSaturate16, F16, F16, )
+OPCODE(FPSaturate32, F32, F32, )
+OPCODE(FPSaturate64, F64, F64, )
+OPCODE(FPRoundEven16, F16, F16, )
+OPCODE(FPRoundEven32, F32, F32, )
+OPCODE(FPRoundEven64, F64, F64, )
+OPCODE(FPFloor16, F16, F16, )
+OPCODE(FPFloor32, F32, F32, )
+OPCODE(FPFloor64, F64, F64, )
+OPCODE(FPCeil16, F16, F16, )
+OPCODE(FPCeil32, F32, F32, )
+OPCODE(FPCeil64, F64, F64, )
+OPCODE(FPTrunc16, F16, F16, )
+OPCODE(FPTrunc32, F32, F32, )
+OPCODE(FPTrunc64, F64, F64, )
// Integer operations
OPCODE(IAdd32, U32, U32, U32, )
@@ -188,24 +214,24 @@ OPCODE(LogicalXor, U1, U1,
OPCODE(LogicalNot, U1, U1, )
// Conversion operations
-OPCODE(ConvertS16F16, U32, U16, )
-OPCODE(ConvertS16F32, U32, U32, )
-OPCODE(ConvertS16F64, U32, U64, )
-OPCODE(ConvertS32F16, U32, U16, )
-OPCODE(ConvertS32F32, U32, U32, )
-OPCODE(ConvertS32F64, U32, U64, )
-OPCODE(ConvertS64F16, U64, U16, )
-OPCODE(ConvertS64F32, U64, U32, )
-OPCODE(ConvertS64F64, U64, U64, )
-OPCODE(ConvertU16F16, U32, U16, )
-OPCODE(ConvertU16F32, U32, U32, )
-OPCODE(ConvertU16F64, U32, U64, )
-OPCODE(ConvertU32F16, U32, U16, )
-OPCODE(ConvertU32F32, U32, U32, )
-OPCODE(ConvertU32F64, U32, U64, )
-OPCODE(ConvertU64F16, U64, U16, )
-OPCODE(ConvertU64F32, U64, U32, )
-OPCODE(ConvertU64F64, U64, U64, )
+OPCODE(ConvertS16F16, U32, F16, )
+OPCODE(ConvertS16F32, U32, F32, )
+OPCODE(ConvertS16F64, U32, F64, )
+OPCODE(ConvertS32F16, U32, F16, )
+OPCODE(ConvertS32F32, U32, F32, )
+OPCODE(ConvertS32F64, U32, F64, )
+OPCODE(ConvertS64F16, U64, F16, )
+OPCODE(ConvertS64F32, U64, F32, )
+OPCODE(ConvertS64F64, U64, F64, )
+OPCODE(ConvertU16F16, U32, F16, )
+OPCODE(ConvertU16F32, U32, F32, )
+OPCODE(ConvertU16F64, U32, F64, )
+OPCODE(ConvertU32F16, U32, F16, )
+OPCODE(ConvertU32F32, U32, F32, )
+OPCODE(ConvertU32F64, U32, F64, )
+OPCODE(ConvertU64F16, U64, F16, )
+OPCODE(ConvertU64F32, U64, F32, )
+OPCODE(ConvertU64F64, U64, F64, )
OPCODE(ConvertU64U32, U64, U32, )
OPCODE(ConvertU32U64, U32, U64, )