diff options
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index a04a76481..1cbfef090 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -16,6 +16,9 @@ class MemoryManager; namespace Engines { class AccelerateDMAInterface; } +namespace Control { +struct ChannelState; +} } // namespace Tegra namespace VideoCore { @@ -37,7 +40,7 @@ public: virtual ~RasterizerInterface() = default; /// Dispatches a draw invocation - virtual void Draw(bool is_indexed, bool is_instanced) = 0; + virtual void Draw(bool is_indexed, u32 instance_count) = 0; /// Clear the current framebuffer virtual void Clear() = 0; @@ -59,7 +62,10 @@ public: virtual void DisableGraphicsUniformBuffer(size_t stage, u32 index) = 0; /// Signal a GPU based semaphore as a fence - virtual void SignalSemaphore(GPUVAddr addr, u32 value) = 0; + virtual void SignalFence(std::function<void()>&& func) = 0; + + /// Send an operation to be done after a certain amount of flushes. + virtual void SyncOperation(std::function<void()>&& func) = 0; /// Signal a GPU based syncpoint as a fence virtual void SignalSyncPoint(u32 value) = 0; @@ -86,13 +92,13 @@ public: virtual void OnCPUWrite(VAddr addr, u64 size) = 0; /// Sync memory between guest and host. - virtual void SyncGuestHost() = 0; + virtual void InvalidateGPUCache() = 0; /// Unmap memory range virtual void UnmapMemory(VAddr addr, u64 size) = 0; /// Remap GPU memory range. This means underneath backing memory changed - virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0; + virtual void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// and invalidated @@ -123,7 +129,7 @@ public: [[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0; virtual void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size, - std::span<u8> memory) = 0; + std::span<const u8> memory) = 0; /// Attempt to use a faster method to display the framebuffer to screen [[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, @@ -137,5 +143,11 @@ public: /// Initialize disk cached resources for the game being emulated virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading, const DiskResourceLoadCallback& callback) {} + + virtual void InitializeChannel(Tegra::Control::ChannelState& channel) {} + + virtual void BindChannel(Tegra::Control::ChannelState& channel) {} + + virtual void ReleaseChannel(s32 channel_id) {} }; } // namespace VideoCore |