diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 32 |
1 files changed, 25 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index dd03efecd..a975bbe75 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -396,13 +396,31 @@ void RasterizerOpenGL::DispatchCompute() { has_written_global_memory |= pipeline->WritesGlobalMemory(); } -void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) { - query_cache.ResetCounter(type); +void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) { + if (type == VideoCommon::QueryType::ZPassPixelCount64) { + query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed); + } } -void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type, - std::optional<u64> timestamp) { - query_cache.Query(gpu_addr, type, timestamp); +void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) { + if (type == VideoCommon::QueryType::ZPassPixelCount64) { + std::optional<u64> timestamp{True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout) + ? std::make_optional<u64>(gpu.GetTicks()) : std:: nullopt }; + if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) { + query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()}); + } else { + query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt); + } + return; + } + if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) { + u64 ticks = gpu.GetTicks(); + gpu_memory->Write<u64>(gpu_addr + 8, ticks); + gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload)); + } else { + gpu_memory->Write<u32>(gpu_addr, payload); + } } void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, @@ -573,8 +591,8 @@ void RasterizerOpenGL::SignalReference() { fence_manager.SignalOrdering(); } -void RasterizerOpenGL::ReleaseFences() { - fence_manager.WaitPendingFences(); +void RasterizerOpenGL::ReleaseFences(bool force) { + fence_manager.WaitPendingFences(force); } void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size, |