diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 54 |
1 files changed, 34 insertions, 20 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 0b9c4a904..052456f61 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -803,30 +803,40 @@ void Image::UploadMemory(const ImageBufferMap& map, void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset, std::span<const VideoCommon::BufferImageCopy> copies) { + std::array buffer_handles{buffer_handle}; + std::array buffer_offsets{buffer_offset}; + DownloadMemory(buffer_handles, buffer_offsets, copies); +} + +void Image::DownloadMemory(std::span<GLuint> buffer_handles, std::span<size_t> buffer_offsets, + std::span<const VideoCommon::BufferImageCopy> copies) { const bool is_rescaled = True(flags & ImageFlagBits::Rescaled); if (is_rescaled) { ScaleDown(); } glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API - glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle); - glPixelStorei(GL_PACK_ALIGNMENT, 1); + for (size_t i = 0; i < buffer_handles.size(); i++) { + auto& buffer_handle = buffer_handles[i]; + glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle); + glPixelStorei(GL_PACK_ALIGNMENT, 1); - u32 current_row_length = std::numeric_limits<u32>::max(); - u32 current_image_height = std::numeric_limits<u32>::max(); + u32 current_row_length = std::numeric_limits<u32>::max(); + u32 current_image_height = std::numeric_limits<u32>::max(); - for (const VideoCommon::BufferImageCopy& copy : copies) { - if (copy.image_subresource.base_level >= gl_num_levels) { - continue; - } - if (current_row_length != copy.buffer_row_length) { - current_row_length = copy.buffer_row_length; - glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length); - } - if (current_image_height != copy.buffer_image_height) { - current_image_height = copy.buffer_image_height; - glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height); + for (const VideoCommon::BufferImageCopy& copy : copies) { + if (copy.image_subresource.base_level >= gl_num_levels) { + continue; + } + if (current_row_length != copy.buffer_row_length) { + current_row_length = copy.buffer_row_length; + glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length); + } + if (current_image_height != copy.buffer_image_height) { + current_image_height = copy.buffer_image_height; + glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height); + } + CopyImageToBuffer(copy, buffer_offsets[i]); } - CopyImageToBuffer(copy, buffer_offset); } if (is_rescaled) { ScaleUp(true); @@ -851,9 +861,12 @@ GLuint Image::StorageHandle() noexcept { case PixelFormat::ASTC_2D_8X5_SRGB: case PixelFormat::ASTC_2D_5X4_SRGB: case PixelFormat::ASTC_2D_5X5_SRGB: + case PixelFormat::ASTC_2D_10X5_SRGB: + case PixelFormat::ASTC_2D_10X6_SRGB: case PixelFormat::ASTC_2D_10X8_SRGB: case PixelFormat::ASTC_2D_6X6_SRGB: case PixelFormat::ASTC_2D_10X10_SRGB: + case PixelFormat::ASTC_2D_12X10_SRGB: case PixelFormat::ASTC_2D_12X12_SRGB: case PixelFormat::ASTC_2D_8X6_SRGB: case PixelFormat::ASTC_2D_6X5_SRGB: @@ -1113,7 +1126,8 @@ bool Image::ScaleDown(bool ignore) { ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, ImageId image_id_, Image& image, const SlotVector<Image>&) - : VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} { + : VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr}, + views{runtime.null_image_views} { const Device& device = runtime.device; if (True(image.flags & ImageFlagBits::Converted)) { internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; @@ -1204,12 +1218,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_) - : VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_}, + : VideoCommon::ImageViewBase{info, view_info, gpu_addr_}, buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {} ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, const VideoCommon::ImageViewInfo& view_info) - : VideoCommon::ImageViewBase{info, view_info} {} + : VideoCommon::ImageViewBase{info, view_info, 0} {} ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params) : VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {} @@ -1269,7 +1283,7 @@ GLuint ImageView::MakeView(Shader::TextureType view_type, GLenum view_format) { ApplySwizzle(view.handle, format, casted_swizzle); } if (set_object_label) { - const std::string name = VideoCommon::Name(*this); + const std::string name = VideoCommon::Name(*this, gpu_addr); glObjectLabel(GL_TEXTURE, view.handle, static_cast<GLsizei>(name.size()), name.data()); } return view.handle; |