diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/configuration/configure_debug.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_debug.ui | 86 |
2 files changed, 51 insertions, 38 deletions
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index ef421c754..1010038b7 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() { ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue()); ui->enable_renderdoc_hotkey->setEnabled(runtime_lock); ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue()); + ui->disable_buffer_reorder->setEnabled(runtime_lock); + ui->disable_buffer_reorder->setChecked(Settings::values.disable_buffer_reorder.GetValue()); ui->enable_graphics_debugging->setEnabled(runtime_lock); ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue()); ui->enable_shader_feedback->setEnabled(runtime_lock); @@ -96,6 +98,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked(); Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked(); Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked(); + Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked(); Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked(); Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked(); Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 76fe98924..22b51f39c 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -271,19 +271,6 @@ </widget> </item> <item row="8" column="0"> - <widget class="QCheckBox" name="disable_macro_hle"> - <property name="enabled"> - <bool>true</bool> - </property> - <property name="toolTip"> - <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string> - </property> - <property name="text"> - <string>Disable Macro HLE</string> - </property> - </widget> - </item> - <item row="7" column="0"> <widget class="QCheckBox" name="dump_macros"> <property name="enabled"> <bool>true</bool> @@ -306,17 +293,27 @@ </property> </widget> </item> - <item row="2" column="0"> - <widget class="QCheckBox" name="enable_shader_feedback"> + <item row="6" column="0"> + <widget class="QCheckBox" name="dump_shaders"> + <property name="enabled"> + <bool>true</bool> + </property> <property name="toolTip"> - <string>When checked, yuzu will log statistics about the compiled pipeline cache</string> + <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string> </property> <property name="text"> - <string>Enable Shader Feedback</string> + <string>Dump Game Shaders</string> </property> </widget> </item> - <item row="6" column="0"> + <item row="1" column="0"> + <widget class="QCheckBox" name="enable_renderdoc_hotkey"> + <property name="text"> + <string>Enable Renderdoc Hotkey</string> + </property> + </widget> + </item> + <item row="7" column="0"> <widget class="QCheckBox" name="disable_macro_jit"> <property name="enabled"> <bool>true</bool> @@ -330,20 +327,17 @@ </widget> </item> <item row="9" column="0"> - <spacer name="verticalSpacer_5"> - <property name="orientation"> - <enum>Qt::Vertical</enum> + <widget class="QCheckBox" name="disable_macro_hle"> + <property name="enabled"> + <bool>true</bool> </property> - <property name="sizeType"> - <enum>QSizePolicy::Preferred</enum> + <property name="toolTip"> + <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>0</height> - </size> + <property name="text"> + <string>Disable Macro HLE</string> </property> - </spacer> + </widget> </item> <item row="0" column="0"> <widget class="QCheckBox" name="enable_graphics_debugging"> @@ -358,23 +352,39 @@ </property> </widget> </item> - <item row="5" column="0"> - <widget class="QCheckBox" name="dump_shaders"> - <property name="enabled"> - <bool>true</bool> + <item row="10" column="0"> + <spacer name="verticalSpacer_5"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Preferred</enum> </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item row="2" column="0"> + <widget class="QCheckBox" name="enable_shader_feedback"> <property name="toolTip"> - <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string> + <string>When checked, yuzu will log statistics about the compiled pipeline cache</string> </property> <property name="text"> - <string>Dump Game Shaders</string> + <string>Enable Shader Feedback</string> </property> </widget> </item> - <item row="1" column="0"> - <widget class="QCheckBox" name="enable_renderdoc_hotkey"> + <item row="5" column="0"> + <widget class="QCheckBox" name="disable_buffer_reorder"> + <property name="toolTip"> + <string><html><head/><body><p>When checked, disables reording of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html></string> + </property> <property name="text"> - <string>Enable Renderdoc Hotkey</string> + <string>Disable Buffer Reorder</string> </property> </widget> </item> |