diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 15 |
4 files changed, 21 insertions, 4 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index bb731276e..305891d18 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -692,6 +692,7 @@ void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); ReadGlobalSetting(Settings::values.renderer_backend); + ReadGlobalSetting(Settings::values.async_presentation); ReadGlobalSetting(Settings::values.renderer_force_max_clock); ReadGlobalSetting(Settings::values.vulkan_device); ReadGlobalSetting(Settings::values.fullscreen_mode); @@ -1313,6 +1314,7 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.renderer_backend.GetValue(global)), static_cast<u32>(Settings::values.renderer_backend.GetDefault()), Settings::values.renderer_backend.UsingGlobal()); + WriteGlobalSetting(Settings::values.async_presentation); WriteGlobalSetting(Settings::values.renderer_force_max_clock); WriteGlobalSetting(Settings::values.vulkan_device); WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()), diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 59fb1b334..7f7bf0e4d 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -22,11 +22,13 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); ui->use_vsync->setEnabled(runtime_lock); + ui->async_present->setEnabled(runtime_lock); ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->async_astc->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); + ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->async_astc->setChecked(Settings::values.async_astc.GetValue()); @@ -54,6 +56,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation, + ui->async_present, async_present); ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock, ui->renderer_force_max_clock, renderer_force_max_clock); @@ -90,6 +94,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { // Disable if not global (only happens during game) if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); + ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal()); ui->renderer_force_max_clock->setEnabled( Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); @@ -107,6 +112,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { return; } + ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation, + async_present); ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, Settings::values.renderer_force_max_clock, renderer_force_max_clock); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index bf1b04749..5394ed40a 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -36,6 +36,7 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; + ConfigurationShared::CheckState async_present; ConfigurationShared::CheckState renderer_force_max_clock; ConfigurationShared::CheckState use_vsync; ConfigurationShared::CheckState async_astc; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index a7dbdc18c..d7ec18939 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>404</width> - <height>321</height> + <height>376</height> </rect> </property> <property name="windowTitle"> @@ -70,6 +70,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="async_present"> + <property name="text"> + <string>Enable asynchronous presentation (Vulkan only)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="renderer_force_max_clock"> <property name="toolTip"> <string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string> @@ -112,7 +119,7 @@ <item> <widget class="QCheckBox" name="use_fast_gpu_time"> <property name="toolTip"> - <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string> + <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string> </property> <property name="text"> <string>Use Fast GPU Time (Hack)</string> @@ -122,7 +129,7 @@ <item> <widget class="QCheckBox" name="use_pessimistic_flushes"> <property name="toolTip"> - <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string> + <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string> </property> <property name="text"> <string>Use pessimistic buffer flushes (Hack)</string> @@ -132,7 +139,7 @@ <item> <widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache"> <property name="toolTip"> - <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string> + <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string> </property> <property name="text"> <string>Use Vulkan pipeline cache</string> |